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Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West by Aidan Moher
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“As a kid in the ’90s, I fought goblins and demons. I learned new magic spells and traded in old gear for shiny weapons. Raised rebellions, traveled through time, and rode a whale into space. I became the Dragonmaster and the Hero of Light.

Didn’t we all?”
Aidan Moher, Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West
“Kodama said in 1993. It was also important to Kodama that her non-male characters did not fall into “male fantasy” stereotypes, like constantly needing to be rescued by their male counterparts. “I like to make female characters people of both genders can relate to,” she said in 2004.”
Aidan Moher, Fight, Magic, Items: The History of Final Fantasy, Dragon Quest, and the Rise of Japanese RPGs in the West