Level Up! Quotes
Level Up!: The Guide to Great Video Game Design
by
Scott Rogers1,129 ratings, 4.09 average rating, 87 reviews
Level Up! Quotes
Showing 1-7 of 7
“Gamers can feel when developers are passionate about their games. They can smell it like a dog smells fear. Don't be afraid to hold onto your unique vision: just be aware that it may not turn out exactly how you envisioned.”
― Level Up!: The Guide to Great Video Game Design
― Level Up!: The Guide to Great Video Game Design
“I think it's fair to say most video games let players experience only eight emotions: anger, panic, dread, surprise, wonder, satisfaction, joy and disappointment. And some games only disappoint.”
― Level Up!: The Guide to Great Video Game Design
― Level Up!: The Guide to Great Video Game Design
“Don’t become so attached to your ideas that you lose objectivity.”
― Level Up! The Guide to Great Video Game Design
― Level Up! The Guide to Great Video Game Design
“If you think something is innovative, it just means you haven’t been paying attention. attention. Scott Rogers”
― Level Up!: The Guide to Great Video Game Design
― Level Up!: The Guide to Great Video Game Design
“playing a game is a voluntary effort to overcome unnecessary obstacles.”
― Level Up! The Guide to Great Video Game Design
― Level Up! The Guide to Great Video Game Design
“Every NPC needs a role. A job. A reason for living.”
― Level Up! The Guide to Great Video Game Design
― Level Up! The Guide to Great Video Game Design
“The producer’s responsibilities include hiring and building teams; writing contracts; contributing to the game’s design; managing the team’s work schedule; balancing the game’s budget; resolving disputes between creative and programming leads; acting as the team representative to upper management and publishers; coordinating the creation of outside resources such as art, music, and cutscenes; and arranging testing and localization.”
― Level Up! The Guide to Great Video Game Design
― Level Up! The Guide to Great Video Game Design
