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Level Up!: The Guide to Great Video Game Design Level Up!: The Guide to Great Video Game Design by Scott Rogers
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Level Up! Quotes Showing 1-7 of 7
“Gamers can feel when developers are passionate about their games. They can smell it like a dog smells fear. Don't be afraid to hold onto your unique vision: just be aware that it may not turn out exactly how you envisioned.”
Scott Rogers, Level Up!: The Guide to Great Video Game Design
“I think it's fair to say most video games let players experience only eight emotions: anger, panic, dread, surprise, wonder, satisfaction, joy and disappointment. And some games only disappoint.”
Scott Rogers, Level Up!: The Guide to Great Video Game Design
“Don’t become so attached to your ideas that you lose objectivity.”
Scott Rogers, Level Up! The Guide to Great Video Game Design
“If you think something is innovative, it just means you haven’t been paying attention. attention. Scott Rogers”
Scott Rogers, Level Up!: The Guide to Great Video Game Design
“playing a game is a voluntary effort to overcome unnecessary obstacles.”
Scott Rogers, Level Up! The Guide to Great Video Game Design
“Every NPC needs a role. A job. A reason for living.”
Scott Rogers, Level Up! The Guide to Great Video Game Design
“The producer’s responsibilities include hiring and building teams; writing contracts; contributing to the game’s design; managing the team’s work schedule; balancing the game’s budget; resolving disputes between creative and programming leads; acting as the team representative to upper management and publishers; coordinating the creation of outside resources such as art, music, and cutscenes; and arranging testing and localization.”
Scott Rogers, Level Up! The Guide to Great Video Game Design