Mya’s Reviews > Extreme Programming Explained: Embrace Change > Status Update

Mya
Mya is on page 85 of 224
Chapter 11 is a great chapter on the Theory of Constraints using laundry as an example
Aug 11, 2019 11:07PM
Extreme Programming Explained: Embrace Change (The XP Series)

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Mya
Mya is on page 141 of 224
Continuous improvement means continuous awareness, responsiveness to feedback, and openness to improvement
Aug 11, 2019 11:09PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 137 of 224
Important activities can become or generate waste if we don't use their output immediately in order to get the feedback we need to eliminate waste
Aug 11, 2019 11:09PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 126 of 224
Case study... With Kent Back, Ron Jeffries and Martin Fowler on the team. Wow!
Aug 11, 2019 11:09PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 120 of 224
Strong words from a senior VP of an airline - "If programmers won't pair or if they insist on owning code, have the courage to fire them."
Aug 11, 2019 11:08PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 112 of 224
Conquer-and-divide rather than divide-and-conquer (large problems). Basis in autonomous teams that work independently (system integrates frequently). Occasional exceptions where teams need to coordinate are managed as exceptions. If too much time spent coordinating, look to how the system can be restructured to support independent teams. Only if this fails is large project mgt overhead appropriate.
Aug 11, 2019 11:08PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 111 of 224
100 people can't plan their work in detail in a single weekly meeting. 100 people CAN work together in a spirit of communication, feedback, simplicity, courage and respect.
Aug 11, 2019 11:08PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 109 of 224
Design Simplicity = 1) Appropriate for the intended audience (the ppl who need to work with it, understand it); 2) Communicative (system communicates ideas to future readers); 3) Factored (duplication removed); and 4) Minimal (as few elements as possible within the three constraints above)
Aug 11, 2019 11:08PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 107 of 224
Database design strategy
Aug 11, 2019 11:08PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 105 of 224
Design quality doesn't ensure success, but design failure can ensure failure
Aug 11, 2019 11:07PM
Extreme Programming Explained: Embrace Change (The XP Series)


Mya
Mya is on page 104 of 224
Fundamental flaw in the building construction metaphor: it is extremely difficult to reverse progress in the construction world. ... Huge costs in tossing a poured concrete slab; to reverse a day of software you only lose the cost of the day it took to write it.
Aug 11, 2019 11:07PM
Extreme Programming Explained: Embrace Change (The XP Series)


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