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Kevin Hodgson
Kevin Hodgson is on page 750 of 1044 of Reamde
Nov 08, 2011 12:19PM Add a comment
Reamde

Kevin Hodgson
Kevin Hodgson is on page 312 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
I'm in the midst of an interesting profile of a young webcomic artist, who got hooked by Penny Arcade and then taught himself HTML to launch his own (successful) webcomic site. He notes that school was valuable only in that it gave him time (from the real world) to work on his art and media and technology. He also found college as a place to connect with fans. It worries me -- this theme of disconnect from schools.
Nov 08, 2011 12:18PM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 300 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
Now entering a chapter on "work" and I can't help but frame the findings within the context of the Common Core and its push for college/job-ready students. It's again interesting how much of the opportunity to use digital media, which could open the door to jobs of the coming years, are mostly out of school. Or school-based learning with media/tech is severely limited, and not driven by youth interest.
Nov 08, 2011 11:57AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 285 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
It's interesting how environments where kids "messed around" w/technology before moving into "geeking out" w/production of media is key component. And I can't help but notice that classrooms & teachers were low on the list of people/place they turned to. Mostly, it was after-school clubs, friends and social networks, and in a few cases, parents who provided access and encouragement to technology. Why not teachers?
Nov 08, 2011 03:00AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 241 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
Now in chapter about Media Production. This year, I had more students wanting to show me their YouTube account than ever before -- most of skateboarding and scootering videos (and mostly boys). I can't say their videos are works of art, but a few of them are starting to use editing tools and camera angles that go beyond a single shot. High interest, plus audience, equals motivation. But is it composition?
Nov 07, 2011 02:52AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 236 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
I am always fascinated by the conflicting views of "cheat codes" and other online "help" tools that gamers turn to. Is it cheating or not? The insights from the young gamers indicate that this is part of gaming now. We cheat. The authors indicate that cheat codes are a sort of "gaming currency" that is part of the thread of the social network. Sharing indicates expertise. How do we teach "cheat codes," though?
Nov 06, 2011 09:09AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 218 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
"The players often play for the people." -- a quote that captures the social element of online multi-player gaming worlds. The research shows that while the video game itself is an initial draw, it is the gathering of like-minded players, and the online/offline communities, that spring up around the game that keeps the players coming back. The community is crucial.
Nov 06, 2011 03:26AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 210 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
In the section on gaming now: One thing that jumps out to me is the conflict the researchers raise between educators seeing learning value in video gaming and kids seeing it merely as a way "to kill time." -- ie, filling the space of their days and relieving boredom, not pushing their skills in new directions. Reading kids' "voices" in these sections is incredibly valuable.
Nov 06, 2011 03:16AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 183 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
I am struck by gender issues around family & technology: mother as the one who is uncertain about technology (and puts strict rules on use); father as one who joins the kids in "messing around" (mostly, w/gaming). I wish I didn't see those stereotypes in real life, & yet ... I do. And it makes me wonder then about our teaching force (mostly white middle age women) and how that plays out in classrooms & tech use.
Nov 05, 2011 03:37AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 170 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
The section on family rings true to me, as a dad. We are often feeling tension between allowing our boys to explore tech/media, and wanting to have some control over their access (losing battle?). It's interesting how many kids become the techno-mentors for their parents, and I wonder how that inverted expertise affects family dynamics. In our house, I am still one step ahead of my oldest son. But for how long?
Nov 05, 2011 03:26AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 139 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
"Sharing a password both denotes intimacy ..." -- now that it something I had not thought of before. You give access, and they have a certain amount of control, right? Wearing your girl/boyfriend's password is like having a key to their public persona. Very interesting ...
Nov 04, 2011 04:33PM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 130 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
In the chapter around "intimacy" and teen's use of media/tech in romance/courting, and it strikes me how much youth have fashioned language around the confines of the technology -- shortened phrases that have nuanced insider meaning, the markers used to designate availability or not, and more. The studies show that they use tech to strengthen existing bonds, not make "friends" with folks they don't know offline. Good
Nov 04, 2011 03:56PM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 115 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
Just finished the chapter on "Friendship," and researchers note that social media can amplify both positive & negative connections between young people. The "always-on" element of technology means that time between interactions -- the space when we reflect on words, motivations, & actions -- is less likely to be there. The concepts of "friending" and "de-friending" also seem fraught with all sorts of complications.
Nov 03, 2011 10:26AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 55 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
It occurs to me that the "messing around" stage (ie, playing with technology, finding workarounds for adult restrictions, re-envisioning a tool for a particular purpose) is the very thing that makes so many teachers nervous, they completely close off tech access, or set severe restrictions. The "messing around" concept runs into the brick wall of organized learning expectations.
Nov 03, 2011 09:02AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 47 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
Is "hanging out" a "waste of time"? This is one of the question raised here, indicating the disconnect us adults have with young people. As referenced in the book, I often see kids huddled around a computer, sharing a quick video. Or even with friends in physical space, they use their cell phones to connect that social circle with kids who are not there. I'm seeing in the book the things I see in real life.
Nov 03, 2011 03:20AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 34 of 419 of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media
I finished up the introduction this morning. I like how this book is based around ethnographic studies, and that it was done as a collective of writers/researchers. A few things already pop out for me: the (attempted) recognition of youth media culture without the baggage of adult views, and the framing of topics between friendship-driven and interest-driven practices. That has me thinking of my students in new ways.
Nov 02, 2011 09:59AM Add a comment
Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning With New Media

Kevin Hodgson
Kevin Hodgson is on page 567 of 1044 of Reamde
Nov 02, 2011 07:37AM Add a comment
Reamde

Kevin Hodgson
Kevin Hodgson is on page 420 of 1044 of Reamde
Oct 27, 2011 03:55AM Add a comment
Reamde

Kevin Hodgson
Kevin Hodgson is on page 135 of 521 of The Son of Neptune (The Heroes of Olympus, #2)
Liking the addition of new characters and their back-stories
Oct 23, 2011 02:54AM Add a comment
The Son of Neptune (The Heroes of Olympus, #2)

Kevin Hodgson
Kevin Hodgson is on page 302 of 1044 of Reamde
Odd twists emerging
Oct 23, 2011 02:54AM Add a comment
Reamde

Kevin Hodgson
Kevin Hodgson is on page 256 of 1044 of Reamde
Oct 21, 2011 04:11PM Add a comment
Reamde

Kevin Hodgson
Kevin Hodgson is on page 205 of 1044 of Reamde
Very interesting -- using game design, interactive worlds for a fast-moving plot. Stephenson returns to form (for me)
Oct 20, 2011 02:36AM Add a comment
Reamde

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