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Anybody else outline before writing a draft?
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Kenneth
(last edited Sep 27, 2015 06:59PM)
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Sep 27, 2015 06:56PM

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HATS OFF TO YOU! That would stress me out LOL. When you already have the ending written it feels like theirs no wiggle room for writing the rest.


Whereas I find that if I have an outline, I get really bored with the book and tend to set it aside and work on more exciting things. Outlines for me are just too restrictive: "you have to write this, then you have to write that, then you have to write this other thing..."
Sticking to an outline kills the joy of discovery for me. It seems to throw cold water on my enthusiasm and prevents the unexpected from happening.
I find that the more you write in a story, the more you start to understand the world and the characters. You simply cannot (or at least I cannot) anticipate all the possible plot shifts and twists, all the mistakes and misunderstandings of the characters. Once I'm in their minds I find out that the outlining I've done was naïve, misguided, and shortsighted.


I like that description :D Very true.

I like that description :D Very true."
[pedantic] Only an itinerary by definition would require some kind of road map. [/pedantic]
];P
I do a more or less outline, 3-4 pages, with an equal or larger amount of backstory (for a series sequel). Then I start writing. During the process, some of my ideas change, some new ideas arise, some old ideas begin to smell like four-day-old fish, my characters tell me what and where they want to go, my writers group comments on what chapters they see, and I bumble along.


Whereas I find that if I have an outline, I get really bored with the book and tend to set it aside and work on mor..."
This is the exact problem I have. Even knowing full well that I can change things at any time, and come up with how to get there as I write, it's like a mental block for me.
I do outline in my head sometimes though, and it's a little easier; I often come up with scenes I think are interesting, and start to imagine how they connect together, and if it properly advances the plot. If it doesn't, I just pass on it. Maybe it's easier because it's not written down and therefore not made "real."

I had one book that I really liked the MC in. Like with many of my early books, without a plan one of the easiest ways to end a book was by killing off the MC for one reason or another. And so I did. But I wanted to write more about her. I went back and wrote a missing five-year period from book one. That still wasn't enough for me. I wrote a couple of different alternate endings in which she didn't actually die. Wasn't quite what I wanted. I thought about book one and started to flesh out the back story. All of this is happening over a period of years, by the way, with lots of other writing going on as well. But I kept going back to my favourite character. Every few years, I would go back and write more back story, searching for any 'holes' that I had missed, any comments about things that had happened in her past that I hadn't written about yet.
In the meantime, I still attempted a few books where I had sketched out what I wanted to happen, and promptly took the story off in another direction instead. Then I managed to write a book where, from the instant I started, I knew what that midpoint plot twist was, and the secret that the MC had that was going to be revealed. And I wrote the story, getting to that midpoint, and eventually finishing the story (though I killed off one of the MC's again. The plot twist was good, but the ending still needs to be rewritten!)
I had finally 'finished' with my favourite character and had written pretty much her entire life.
I started writing for NaNoWriMo and although I 'won,' I didn't finish the book and found it difficult to pick it up again after resting over Christmas.
The next year for Nano, I decided to avoid the 'saggy middle' and the problem of not finishing by the end of Nano by making my Nano book several intertwining shorter stories. I would write one for a while, and if I got bored or didn't know where it was going, I would switch to the other one. I did get all of the threads written, and then after Nano was done, all that was left was to assemble the bits into a logical order to get the complete story.
I took these disparate experiences and examined them.
- I greatly enjoyed writing the backstory and missing bits for my favourite character, even though I knew how her story ended. Knowing her eventual fate did not keep me from writing or enjoying the rest of the story.
- I had managed to write a story even knowing what the 'big reveal' was ahead of time, and had not given up on it, but had written the whole thing.
- I could take several different stories/scenes and weave a story from them after the writing was done. They didn't have to be written in order, I could just write whatever part I wanted, and put them together after.
So for the next Nano, I tried an experiment. I wrote my story in whatever order I felt like. If I was writing scene A, and I thought of scene B, which preceded it or provided backstory, I would go ahead and write scene B anyway. It didn't matter where scene C fell in the story chronology or if I thought it would fit into the overall structure of the story, I just went ahead and wrote it anyway. At the end of Nano, I was left with a conglomeration of scenes and threads that had resulted in a satisfying storyline, but still needed to be tidied up and put into a logical order. Some scenes got scrapped from the storyline and just kept as backstory, but most were part of the finished story.
That was the key point for me. If I could write scenes in whatever order I felt like, and I could go back to write more, keep some as backstory, jump ahead in the story if I was bored, etc., then I should be able to write from an outline. I would just tackle whatever part of the story spoke to me, no necessarily going through it from beginning to end, and I would just find the magic in whatever scene I was working on at the time. I could add more in or take scenes out later if I wanted to, and polish it up to make it into a proper story. So for my next Camp Nano after that... I outlined. It wasn't a huge or detailed outline. It was a mystery, and I still didn't know how it was going to end or what the clues along the way would be, but I had a beginning, middle, and end, and for the first act, I had a number of plot points to work through. When I completed the book (at that point I had decided that I needed to write 100,000 words in a month instead of 50,000 so that I could finish it properly) it was really good, one of the best bits that I had written.
So I have been outlining since. Not every book. Some of them I have still pantsed my way through to some degree. I have also been able to resurrect some unfinished work and plot out the ending so that I could finish it. Sometimes I don't know how the plot is going to be resolved (my last act or scene may say something like 'X gets away or she doesn't', because I don't know yet.) Sometimes I put scenes into my outline that I never write. Sometimes I write back story that isn't in my outline. It isn't written in stone.
Does that mean that outlining is the only way? Obviously not. I wrote for almost thirty years without an outline. Does it mean that is where everyone will eventually end up? I don't think so. That's just my journey. And I'm happy with it, because it means that I can finish whatever I start; no more abandoned projects. And it means that I am getting better about writing a satisfying ending (where I don't kill off the MC...) And because I can still have fun and be creative at all points of the writing - mindmapping, outlining, first draft, rewriting and polishing.

Me too. I have a clear idea of where I am going and some of the points I want to visit, but the exact route develops as the characters get on stage.

I'm big on plotting. I used to just write an overall outline, and then I would write loosely following it. If things changed, I would stop and plan out a new outline.
Then I saw a tip for outliners that really helped me a lot. It was to put each scene that you envision on an index card, with one line about what the scene was about, another line or two about what occurs, list key characters, and how the scene ends. Then you lay out the index cards and can play around with the sequence of the scenes. I found it also uncovered areas where I needed to introduce new scenes in order to set up later scenes.


HATS OFF TO YOU! That would stress me out LOL. When you ..."
To be honest, my ending changed several times when writing Almost Human for that very reason. But writing the end did remind me to keep the story moving and not get too caught up in developing a scene. I tend to wander!




I have a notebook that I'm filling with important details in the events happening, all the characters and basic info about them. Certain aspects I'm toying with that won't happen until later in the book, but I want to remember as a backup if I get stuck and need to come up with something to work in. But as far as the writing goes, I just go for it, let it flow out. I'll go back to read it and rework certain things, but I don't really outline things. It makes things feel to set for me. Instead of the story taking a life of it's own on to work for the characters, it makes things feel forced, like I HAVE to make that work since it's what I came up with. That was always my issue when I was in school and had to write for an assignment.

Exactly!



Spontaneity allows for plot twists that surprise my readers but me too. They become those "didn't see THAT coming" moments. Surprises are what keep me excited as I write. I can hardly wait to see what's going to happen in the next chapter though I do know how the story will end.
I do a lot of research and collect data in spiral reference notebooks, along with pictures of my characters that I've downloaded from modeling agencies where I can select attributes (Hair color, weight, age.) It helps me to see my characters as I write, even if my readers never see them.
My locations also have hand drawn maps that help me with correct navigation between buildings and places.
Finally, I have bios for each character that include talents, experiences, occupations, and family history. Characters don't get added to my story without a bio started.
Having depth of knowledge for my characters is what defines who they are. It helps me make them come alive in my writing and prevents conflicting descriptions in various parts of my book.
Hope this helps. Your results may vary.

My favorite description of authors of fiction is:
"These authors are souls obsessed with a story for which the only means of deliverance is a keyboard."
I keep a very brief outline, in-depth bios, and pictures of people and places.



What can I say? I don't like lists and tables and outlines. I want to see information presented graphically. It's how my mind works



I really like that. It's definitely something I've found true, though before I decided to go for it with my writing I played the stories out with my dolls as a child and my Sims games as I got older. I find writing much more satisfying.
I do like your method. I had an idea for what each character would look like, but the faces never really came through for me, it's one of the hardest things for me to imagine when I'm reading. I searched just basic terms I had for my characters and ended up finding people who fit perfectly, better than what I thought I had. Just as I searched for photos of a certain type of house and different interiors that didn't belong to said house, but fit perfectly. It most definitely helps.
While I don't have a brief outline, I do know the ending and have a general idea of the road it'll take to get there, but I've already found certain situations I thought would happen one way, happening a completely different way, and I absolutely love it. Even though I'm the one writing it, it's someone else's story I'm telling, I'm just along for the ride.
It's awesome.

That sounds like my "brief outline." I rarely have more than that. I'm definitely just along for the ride and often surprised at where the story goes. With good bios and documentation of places, it prevents the need for rewrites due to errors. Many use an outline for that but I doubt I would follow one if written.


I tend to note down a few main points, then write a chapter. I repeat this chapter by chapter to keep it fresh. For me this works and I don't get lost in complicated method, I can just write.
Also it's a good idea to note down any dates, ages, places. Then as your story evolves, it's easy to go with the flow instead of going back.
Everyone is different and as you write you will tend to find your own way.



It does actually. I'm just so use to a certain format for an outline, that I suppose I never really considered it one. So far I've found that as well. I know every time I include some sort of detail, height, age, favorite color, description, I usually put it in my notes just so if, or when, it comes back up it won't get lost in the mix.