Graphics Programming Books Shelf
Showing 1-19 of 19
Mathematics for Computer Graphics (Paperback)
by (shelved 1 time as graphics-programming-books)
avg rating 3.84 — 31 ratings — published 2005
Interactive Computer Graphics: A Top-Down Approach Using OpenGL (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 3.76 — 97 ratings — published 1996
Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics)
by (shelved 1 time as graphics-programming-books)
avg rating 4.22 — 27 ratings — published 2001
GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.02 — 42 ratings — published 2004
GPU Gems 2: Programming Techniques For High-Performance Graphics And General-Purpose Computation (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 3.96 — 45 ratings — published 2005
Physically Based Rendering: From Theory to Implementation (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.55 — 176 ratings — published 2004
Graphics Gems IV (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.30 — 10 ratings — published 1994
Graphics Gems III (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 3.93 — 14 ratings — published 1992
Graphics Gems II (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 3.80 — 15 ratings — published 1991
Graphics Gems V (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.21 — 14 ratings — published 1995
Fundamentals of Computer Graphics (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 3.83 — 123 ratings — published 2002
GPU Gems 3 (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.07 — 29 ratings — published 2007
Computer Graphics, C Version (2nd Edition)
by (shelved 1 time as graphics-programming-books)
avg rating 3.93 — 41 ratings — published 1996
Graphics Gems (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.14 — 21 ratings — published 1990
ShaderX7: Advanced Rendering Techniques (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.30 — 10 ratings — published 2009
Real-Time Rendering, Third Edition (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.52 — 345 ratings — published
Computer Graphics: Mathematical First Steps (Paperback)
by (shelved 1 time as graphics-programming-books)
avg rating 3.75 — 8 ratings — published 1998
Vector Calculus, Linear Algebra, and Differential Forms: A Unified Approach (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.41 — 78 ratings — published 1998
Vector Calculus (Hardcover)
by (shelved 1 time as graphics-programming-books)
avg rating 4.12 — 302 ratings — published 1976
