_computers Books
Showing 1-50 of 191
Think Python (Paperback)
by (shelved 2 times as _computers)
avg rating 4.12 — 1,668 ratings — published
The Little Book of Semaphores: The Ins and Outs of Concurrency Control and Common Mistakes (Paperback)
by (shelved 1 time as _computers)
avg rating 4.39 — 80 ratings — published 2009
Timeless Laws of Software Development (Paperback)
by (shelved 1 time as _computers)
avg rating 3.96 — 28 ratings — published
The Art of Computer Programming, Volume 4, Fascicle 1: Bitwise Tricks & Techniques; Binary Decision Diagrams (Paperback)
by (shelved 1 time as _computers)
avg rating 4.77 — 31 ratings — published 2009
More Programming Pearls: Confessions of a Coder: Confessions of a Coder (Paperback)
by (shelved 1 time as _computers)
avg rating 4.07 — 148 ratings — published 1988
Videogames for Humans (Paperback)
by (shelved 1 time as _computers)
avg rating 4.26 — 88 ratings — published 2015
Designing Interactions (Hardcover)
by (shelved 1 time as _computers)
avg rating 3.98 — 2,459 ratings — published 2006
Hans in the Land of Bards (ebook)
by (shelved 1 time as _computers)
avg rating 0.0 — 0 ratings — published
Game Programming Gems 4 (Hardcover)
by (shelved 1 time as _computers)
avg rating 3.72 — 47 ratings — published 2004
Making Games with Python & Pygame (Paperback)
by (shelved 1 time as _computers)
avg rating 3.92 — 119 ratings — published 2012
The Final Hours of Portal 2 (Kindle Edition)
by (shelved 1 time as _computers)
avg rating 3.85 — 216 ratings — published 2011
Hello Web App: Learn How to Build a Web App with Django 3.0 (Kindle Edition)
by (shelved 1 time as _computers)
avg rating 4.02 — 42 ratings — published 2015
Game Programming Gems 3 (Hardcover)
by (shelved 1 time as _computers)
avg rating 3.74 — 54 ratings — published 2002
The Art of Computer Programming, Volume 4, Fascicle 0: Introduction to Combinatorial Algorithms and Boolean Functions (Paperback)
by (shelved 1 time as _computers)
avg rating 4.57 — 46 ratings — published 2008
Game Programming Gems 2 (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.00 — 76 ratings — published 2001
Advanced Compiler Design and Implementation (Hardcover)
by (shelved 1 time as _computers)
avg rating 3.90 — 93 ratings — published 1997
Basic Category Theory for Computer Scientists (Foundations of Computing)
by (shelved 1 time as _computers)
avg rating 3.58 — 139 ratings — published 1991
Peopleware: Productive Projects and Teams (Paperback)
by (shelved 1 time as _computers)
avg rating 4.14 — 9,926 ratings — published 1987
The Art of Computer Programming, Volume 4, Fascicle 3: Generating All Combinations and Partitions (Paperback)
by (shelved 1 time as _computers)
avg rating 4.54 — 46 ratings — published 2005
The Art of Computer Programming, Volume 1: Fundamental Algorithms (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.38 — 1,886 ratings — published 1973
Purely Functional Data Structures (Volume 0)
by (shelved 1 time as _computers)
avg rating 4.15 — 671 ratings — published 1996
A Small Matter of Programming: Perspectives on End User Computing (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.28 — 39 ratings — published 1993
Convex Optimization (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.48 — 357 ratings — published 2004
Design Concepts in Programming Languages (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.13 — 23 ratings — published 2008
How to Do Things with Videogames (Electronic Mediations)
by (shelved 1 time as _computers)
avg rating 3.62 — 494 ratings — published 2011
Foundations of Game Engine Development, Volume 1: Mathematics (Paperback)
by (shelved 1 time as _computers)
avg rating 4.22 — 64 ratings — published
The Mathematical Theory of Communication (Paperback)
by (shelved 1 time as _computers)
avg rating 4.38 — 693 ratings — published 1949
The Art of Human-Computer Interface Design (Paperback)
by (shelved 1 time as _computers)
avg rating 3.85 — 46 ratings — published 1990
Invent Your Own Computer Games With Python (Paperback)
by (shelved 1 time as _computers)
avg rating 4.15 — 253 ratings — published 2009
Chris Crawford on Game Design (Paperback)
by (shelved 1 time as _computers)
avg rating 3.74 — 185 ratings — published 2003
A Game Design Vocabulary: Exploring the Foundational Principles Behind Good Game Design (Game Design/Usability)
by (shelved 1 time as _computers)
avg rating 3.94 — 134 ratings — published 2013
Essential Mathematics for Games and Interactive Applications: A Programmer's Guide (The Morgan Kaufmann Series in Interactive 3D Technology)
by (shelved 1 time as _computers)
avg rating 4.00 — 71 ratings — published 2004
Game Programming Gems 7 (Hardcover)
by (shelved 1 time as _computers)
avg rating 3.84 — 31 ratings — published 2008
Designing Video Game Hardware in Verilog (8bitworkshop)
by (shelved 1 time as _computers)
avg rating 4.14 — 22 ratings — published
Let Over Lambda (Paperback)
by (shelved 1 time as _computers)
avg rating 4.04 — 264 ratings — published 2008
Managing Projects with GNU Make (Paperback)
by (shelved 1 time as _computers)
avg rating 3.70 — 99 ratings — published 2004
The Art of Interactive Design: A Euphonious & Illuminating Guide to Building Successful Software (Paperback)
by (shelved 1 time as _computers)
avg rating 3.91 — 54 ratings — published 2002
The Art of Computer Programming, Volume 4, Fascicle 4: Generating All Trees--History of Combinatorial Generation (Paperback)
by (shelved 1 time as _computers)
avg rating 4.49 — 39 ratings — published 2006
The Art of Computer Programming, Volume 2: Seminumerical Algorithms (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.43 — 524 ratings — published 1969
Think Complexity: Complexity Science and Computational Modeling (Paperback)
by (shelved 1 time as _computers)
avg rating 3.91 — 245 ratings — published 2009
The Art of Computer Programming: Volume 3: Sorting and Searching (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.42 — 511 ratings — published 1973
Game Programming Gems 8 (Hardcover)
by (shelved 1 time as _computers)
avg rating 3.78 — 27 ratings — published 2010
The Command Line Crash Course (Unknown Binding)
by (shelved 1 time as _computers)
avg rating 3.79 — 29 ratings — published 2012
Out of the Tar Pit (Whitepaper)
by (shelved 1 time as _computers)
avg rating 4.18 — 93 ratings — published 2006
Game Programming Gems 6 (Hardcover)
by (shelved 1 time as _computers)
avg rating 3.78 — 36 ratings — published 2006
Make Your Own Neural Network (Kindle Edition)
by (shelved 1 time as _computers)
avg rating 4.34 — 704 ratings — published 2016
Concepts, Techniques, and Models of Computer Programming (Hardcover)
by (shelved 1 time as _computers)
avg rating 4.11 — 245 ratings — published 2004
3D Math Primer For Graphics and Game Development (Wordware Game Math Library)
by (shelved 1 time as _computers)
avg rating 4.15 — 213 ratings — published 2002
Painless Vim (Unknown Binding)
by (shelved 1 time as _computers)
avg rating 4.44 — 9 ratings — published 2014

