Dan Seitz

24%
Flag icon
Most video games are built by teams of dozens of people, each of whom specializes in fields like art, programming, design, or music. Some games, like Uncharted 4, employ staffs in the hundreds and use work from outsourced artists across the world. Even small independent developers usually rely on contractors and third-party game engines. Eric Barone, a self-proclaimed introvert, had a different plan.
Blood, Sweat, and Pixels
Rate this book
Clear rating
Open Preview