Dan Seitz

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Devine, a Scottish expatriate with long hair and a high-pitched laugh, had one of the most eclectic résumés in gaming. As a teenager in the 1980s, he’d done programming work for Atari, Lucasfilm Games, and Activision. Before he’d turned thirty, Devine had founded his own company, Trilobyte, and designed a smash hit called The 7th Guest that blended tricky puzzles with cinematic storytelling. After falling out with his Trilobyte cofounder and watching the studio collapse, Devine went to id Software to work alongside one of his old friends, the legendary programmer John Carmack. He spent four ...more
Blood, Sweat, and Pixels
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