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The human brain’s capacity doesn’t change from one year to the next, so the insights from studying human behavior have a very long shelf life. What was difficult for users twenty years ago continues to be difficult today.
In the last few years, making things more usable has become almost everybody’s responsibility. Visual designers and developers now often find themselves doing things like interaction design (deciding what happens next when the user clicks, taps, or swipes) and information architecture (figuring out how everything should be organized).
If you enjoy people poking fun at things with obvious flaws, you’re reading the wrong book. Designing, building, and maintaining a great Web site or app isn’t easy. It’s like golf: a handful of ways to get the ball in the hole, a million ways not to. Anyone who gets it even half right has my admiration.
A person of average (or even below average) ability and experience can figure out how to use the thing to accomplish something without it being more trouble than it’s worth.
When you’re creating a site, your job is to get rid of the question marks.
FACT OF LIFE #1: We don’t read pages. We scan them. One of the very few well-documented facts about Web use is that people tend to spend very little time reading most Web pages. Instead, we scan (or skim) them, looking for words or phrases that catch our eye. The exception, of course, is pages that contain documents like news stories, reports, or product descriptions, where people will revert to reading—but even then, they’re often alternating between reading and scanning.
There’s not much of a penalty for guessing wrong. Unlike firefighting, the penalty for guessing wrong on a Web site is usually only a click or two of the Back button, making satisficing an effective strategy. (Back is the most-used button in Web browsers.)
One of the things that becomes obvious as soon as you do any usability testing—whether you’re testing Web sites, software, or household appliances—is the extent to which people use things all the time without understanding how they work, or with completely wrong-headed ideas about how they work. Faced with any sort of technology, very few people take the time to read instructions. Instead, we forge ahead and muddle through, making up our own vaguely plausible stories about what we’re doing and why it works.
I’ve seen lots of people use software, Web sites, and consumer products effectively in ways that are nothing like what the designers intended.
I think the answer is simple: If your audience is going to act like you’re designing billboards, then design great billboards.
One problem with conventions, though: Designers are often reluctant to take advantage of them.
Whenever a designer decides to create scrollbars from scratch—usually to make them prettier—the results almost always make it obvious that the designer never thought about how many hundreds or thousands of hours of fine tuning went into the evolution of the standard operating system scrollbars.
The rule of thumb is that you can—and should—be as creative and innovative as you want, and add as much aesthetic appeal as you can, as long as you make sure it’s still usable.
In general, you’ll be fine if you just stick to one color for all text links or make sure that their shape and location identify them as clickable. Just don’t make silly mistakes like using the same color for links and nonclickable headings.
Users have varying tolerances for complexity and distractions; some people have no problem with noisy pages, but many find them downright annoying. Users have even been known to put Post-its on their screen to cover up animation that’s distracting them while they’re trying to read.
When you’re editing your Web pages, it’s probably a good idea to start with the assumption that everything is visual noise (the “presumed guilty until proven innocent” approach) and get rid of anything that’s not making a real contribution. In the face of limited time and attention, everything that’s not part of the solution must go.
Use plenty of headings. Well-written, thoughtful headings interspersed in the text act as an informal outline or table of contents for a page. They tell you what each section is about or, if they’re less literal, they intrigue you. Either way they help you decide which parts to read, scan, or skip. In general, you’ll want to use more headings than you’d think and put more time into writing them.
Use bulleted lists. Think of it this way: Almost anything that can be a bulleted list probably should be. Just look at your paragraphs for any series of items separated by commas or semicolons and you’ll find likely candidates.
If you really want to learn about making content scannable (or about anything related to writing for screens in general), run, do not walk, to an Internet-connected device and order Ginny Redish’s book Letting Go of the Words.
On the face of it, “number of clicks to get anywhere” seems like a useful metric. But over time I’ve come to think that what really counts is not the number of clicks it takes me to get to what I want (although there are limits), but rather how hard each click is—the amount of thought required and the amount of uncertainty about whether I’m making the right choice.
In general, I think it’s safe to say that users don’t mind a lot of clicks as long as each click is painless and they have continued confidence that they’re on the right track—following what’s often called the “scent of information.”1 Links that clearly and unambiguously identify their target give off a strong scent that assures users that clicking them will bring them nearer to their “prey.” Ambiguous or poorly worded links do not.
I think the rule of thumb might be something like “three mindless, unambiguous clicks equal one click that requires thought.”2
This problem of giving the user difficult choices and questions that are hard to answer happens all the time in forms. Caroline Jarrett has an entire chapter about it (“Making Questions Easy to Answer”) in her book Forms that Work: Designing Web Forms for Usability.
When you can’t avoid giving me a difficult choice, you need to go out of your way to give me as much guidance as I need—but no more. This guidance works best when it’s Brief: The smallest amount of information that will help me Timely: Placed so I encounter it exactly when I need it Unavoidable: Formatted in a way that ensures that I’ll notice it Examples are tips adjacent to form fields, “What’s this?” links, and even tool tips.
Get rid of half the words on each page, then get rid of half of what’s left. —KRUG’S THIRD LAW OF USABILITY
Another major source of needless words is instructions. The main thing you need to know about instructions is that no one is going to read them—at least not until after repeated attempts at “muddling through” have failed. And even then, if the instructions are wordy, the odds of users finding the information they need are pretty low.
Just having the navigation appear in the same place on every page with a consistent look gives you instant confirmation that you’re still in the same site—which is more important than you might think. And keeping it the same throughout the site means that (hopefully) you only have to figure out how it works once.
On pages where a form needs to be filled in, the persistent navigation can sometimes be an unnecessary distraction. For instance, when I’m paying for my purchases on an e-commerce site, you don’t really want me to do anything but finish filling in the forms. The same is true when I’m registering, subscribing, giving feedback, or checking off personalization preferences.
As a rule, the persistent navigation can accommodate only four or five Utilities—the ones users are likely to need most often. If you try to squeeze in more than that, they tend to get lost in the crowd. The less frequently used leftovers belong in the footer: the small text links at the bottom of each page.
Having a Home button in sight at all times offers reassurance that no matter how lost I may get, I can always start over, like pressing a Reset button or using a “Get out of Jail Free” card.
Given the power of searching and the number of people who prefer searching to browsing, unless a site is very small and very well organized, every page should have either a search box or a link to a search page. And unless there’s very little reason to search your site, it should be a search box.
Fancy wording. They’ll be looking for the word “Search,” so use the word Search, not Find, Quick Find, Quick Search, or Keyword Search. (If you use “Search” as the label for the box, use the word “Go” as the button name.) Instructions. If you stick to the formula, anyone who has used the Web for more than a few days will know what to do. Adding “Type a keyword” is like saying, “Leave a message at the beep” on your voice mail message: There was a time when it was necessary, but now it just makes you sound clueless. Options. If there is any possibility of confusion about the scope of the search
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It’s happened so often I’ve come to expect it: When designers I haven’t worked with before send me preliminary page designs so I can check for usability issues, I almost inevitably get a flowchart that shows a site four levels deep...
The moral? It’s vital to have sample pages that show the navigation for all the potential levels of the site before you start arguing about the color scheme.
If you’ve ever spent time in Los Angeles, you understand that it’s not just a song lyric—L.A. really is a great big freeway. And because people in L.A. take driving seriously, they have the best street signs I’ve ever seen. In L.A., Street signs are big. When you’re stopped at an intersection, you can read the sign for the next cross street. They’re in the right place—hanging over the street you’re driving on, so all you have to do is glance up. Now, I’ll admit I’m a sucker for this kind of treatment because I come from Boston, where you consider yourself lucky if you can manage to read the
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The name of the page will match the words I clicked to get there.
It may seem trivial, but it’s actually a crucial agreement. Each time a site violates it, I’m forced to think, even if only for milliseconds, “Why are those two things different?” And if there’s a major discrepancy between the link name and the page name or a lot of minor discrepancies, my trust in the site—and the competence of the people who publish it—will be diminished.
On the Web, this is accomplished by highlighting my current location in whatever navigation bars, lists, or menus appear on the page.
Done right, Breadcrumbs are self-explanatory, they don’t take up much room, and they provide a convenient, consistent way to do two of the things you need to do most often: back up a level or go Home. They’re most useful in a large site with a deep hierarchy.
Here are a few best practices for implementing them: Put them at the top. Breadcrumbs seem to work best if they’re at the top of the page. I think this is probably because it literally marginalizes them—making them seem like an accessory, like page numbers in a book or magazine. Use > between levels. Trial and error seems to have shown that the best separator between levels is the “greater than” character (>), probably because it visually suggests forward motion down through the levels. Boldface the last item. The last item in the list should be the name of the current page, and making it bold
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Tabs are one of the very few cases where using a physical metaphor in a user interface actually works. Like the tab dividers in a three-ring binder or tabs on folders in a file drawer, they divide whatever they’re sticking out of into sections. And they make it easy to open a section by reaching for its tab (or, in the case of the Web, clicking on it). I think they’re an excellent and underused navigation choice. Here’s why I like them: They’re self-evident. I’ve never seen anyone—no matter how “computer illiterate”—look at a tabbed interface and say, “Hmmm. I wonder what those do?” They’re
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For tabs to work to full effect, the graphics have to create the visual illusion that the active tab is in front of the other tabs. This is the main thing that makes them feel like tabs—even more than the distinctive tab shape. To create this illusion, the active tab needs to be a different color or contrasting shade, and it has to physically connect with the space below it. This is what makes the active tab “pop” to the front.
What site is this? (Site ID) What page am I on? (Page name) What are the major sections of this site? (Sections) What are my options at this level? (Local navigation) Where am I in the scheme of things? (“You are here” indicators) How can I search?
When you’re designing pages, it’s tempting to think that people will reach them by starting at the Home page and following the nice, neat paths you’ve laid out. But the reality is that we’re often dropped down in the middle of a site with no idea where we are because we’ve followed a link from a search engine, a social networking site, or email from a friend, and we’ve never seen this site’s navigation scheme before.
The one thing you can’t afford to lose in the shuffle—and the thing that most often gets lost—is conveying the big picture. Whenever someone hands me a Home page design to look at, there’s one thing I can almost always count on: They haven’t made it clear enough what the site is.
“Attention Web Designers: You Have 50 Milliseconds to Make a Good First Impression!”)
The most interesting thing about the experiment was that they showed that these initial impressions tended to be very similar to the impressions people had after they actually had a chance to spend time on the page. In other words, we make snap judgments, but they tend to be a pretty reliable predictor of our more reasoned assessments.
People will teleport into the depths of a site and look at the page the link took them to. Very often, though, the next thing they’ll do is visit the Home page to get their bearings. (I like to think of it as divers bobbing up to the surface to see where they are.) If the page they went to was interesting, they want to see what else is on the site. If it contained information they need to rely on, they may want to find out who publishes it, and how credible it is. The Home page is still the place where this happens, and you need to do it well.
The “Learn more.” Innovative products and business models tend to require a fair amount of explanation, often more than most people have the patience for. But people have become accustomed to watching short videos on their computers and mobile devices. As a result, people have now come to expect a short explanatory video on most sites and are often willing to watch them.
Don’t use a mission statement as a Welcome blurb. Many sites fill their Home page with their corporate mission statement that sounds like it was written by a Miss America finalist. “XYZCorp offers world-class solutions in the burgeoning field of blah blah blah blah blah....” Nobody reads them.