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Showing 31-37 of 37
Remediation: Understanding New Media
Real-Time Research: Improvisational Game Scholarship
The Game Design Reader: A Rules of Play Anthology (Mit Press)
Rules of Play: Game Design Fundamentals (Mit Press)
Persuasive Games: The Expressive Power of Videogames
How to Do Things with Videogames (Electronic Mediations)

Flow: The Psychology of Optimal Experience



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