Aurora Aurora’s Comments (group member since Nov 02, 2014)



Showing 101-120 of 161

The Armory (15 new)
Nov 24, 2014 03:15AM

149323 What kind of Prince jokes around with strangers like this? Kurtis gave an internal sigh as Varden teased him. He didn't understand what kind of response he was supposed to give. He'd tried being respectful and noble and that didn't satisfy the Prince, so Kurtis aimed to try a little more of a casual demeanor.

He nodded, and gave a light chuckle, "That's good to hear - I'm not sure I'd be a meal of the kind of quality that befits you, anyway." Kurtis smiled and relaxed his shoulders a little, though his weight was still evenly balanced on both feet. That would be suspicious if he became too relaxed - after all, he'd just met the Prince a few minutes ago.
Mod Chat (183 new)
Nov 24, 2014 02:50AM

149323 I'm finished with the Tribe of Intelligence but I'll work on the ToC as soon as I can. Sorry again for taking so long :)
Warlord's Tent (1 new)
Nov 24, 2014 02:42AM

149323 This tent is off-limits to civilians unless they are invited by the Warlord. It is the largest tent in the Tribe, with several furnished, room-like areas. The Warlord has their own collection of books and other items, and they have unlimited access to any part of their Tribe, including the Greenhouse, School and other tents.

Roleplay!
Nov 24, 2014 02:24AM

149323 This area includes both a covered and open area, used for training the Tribe's mages on any type of magic. There are a variety of charms to practice with, dummies to practice on, and other things. The mages are overseen by quite critical instructors who are dedicated to improving the skill and mentality of their mages.

Roleplay!
Mages' Tents (1 new)
Nov 24, 2014 02:19AM

149323 The mages of the Tribe of Intelligence reside in a collection of tents - some larger, some smaller, usually depending on their magical expertise - which is located very close to their training area.

Roleplay!
Nov 24, 2014 01:53AM

149323 This area includes both a covered and open area, used for training the Tribe's Warriors on melee combat and ranged attacks. There are a variety of weapons to practice with, dummies to practice on, and other things. The warriors are overseen by quite critical instructors who are dedicated to improving the mentality of their warriors.

Roleplay!
Warriors' Tents (1 new)
Nov 24, 2014 01:45AM

149323 The warriors of the Tribe of Intelligence pride themselves more on tactics and clever plans rather than brute strength. They reside in a collection of tents - some larger, some smaller, usually depending on military rank - which is located very close to their training area.

Roleplay!
Healer's Hut (1 new)
Nov 22, 2014 10:38PM

149323 The Healer lives inside this large hut, among their collection of ointments and ingredients. The hut is positioned close to the Greenhouse, which the Healer is allowed access to any time of day or night.

Roleplay!
Forest (1 new)
Nov 22, 2014 10:25PM

149323 This is a small portion of the forest controlled by the Tribe of Intelligence. It is separated from the part of the forest the royals own by a quick-flowing river. The forest is full of creatures and plants - some of which have been taken into the Tribe to study or grow.

Roleplay!
The Armory (15 new)
Nov 22, 2014 10:20PM

149323 Kurtis felt like he was a mouse, and the Prince was a snobby cat with a full stomach, toying with him just for fun. One bad move could land him in some serious trouble, so he just had to play along and hope the cat loses interest. Kurtis smiled as the Prince clapped him on the shoulder, and nodded, "Of course." He didn't say anything further - he'd heard people shouldn't initiate a conversation with royalty unless they start it first. He'd also heard that he can't leave a conversation with royalty unless they dismiss him. He sighed internally, summoning up all the patience his father had passed on to him.
School (1 new)
Nov 22, 2014 09:47PM

149323 It is compulsory for every child to attend the school until they are sixteen years of age. They are taught many things and only given small tests or quizzes throughout their education. Learning in a variety of ways is encouraged, so there are usually many excursions, practical activities and games.

The Tribe of Intelligence finds the school one of the most important buildings in their territory and puts a lot of effort into keeping it maintained and running smoothly.

Roleplay!
Mod Chat (183 new)
Nov 22, 2014 09:42PM

149323 Is what I've done (In the Tribe of Intelligence) okay so far? Also, do you have any other ideas for both the tribes? :)
Nov 22, 2014 09:40PM

149323 In the centre of the tribe's territory, a large, intricate fountain is established. Drinking from the waters of this fountain seems to enhance the creativity of the drinker, and can give them a sudden burst of inspiration. Only a palm full of water is enough, and drinking too much can cause many harmful symptoms such as migraines, hallucinations, vomiting, dizziness and short periods of blindness.

Roleplay!
Library (1 new)
Nov 22, 2014 09:34PM

149323 The library is a building several storeys tall which houses practically all of the books the Tribe of Intelligence has collected and written. Reading and borrowing books is encouraged greatly, and occasionally professionals in a certain subject will hold seminars here for interested citizens to learn.

Roleplay!
Mod Chat (183 new)
Nov 22, 2014 09:33PM

149323 I'M SO SORRY I haven't had a chance to work on the locations at all! I've barely been on my computer at all the past two weeks :/

I'll get them all up today. Sorry!
Greenhouse (60 new)
Nov 22, 2014 09:31PM

149323 Since the Tribe of Intelligence only has control over a small portion of the forest, they built a large greenhouse to grow amounts of plants. The greenhouse has several sections - one in which plants are studied, another in which they are grown for food, and another in which they are experimented on through cross-breeding.

The Greenhouse is open for the public, though the experimental section is monitored very carefully by the attendants.

Roleplay!
The Armory (15 new)
Nov 19, 2014 08:52PM

149323 The Prince wasn't too bad-looking, but Kurtis thought he'd look much better with a fist planted firmly in his cheek. And Kurtis could've made that improvement - if not for his relationship with the Princess. He gritted his teeth slightly, "My apologies, again." He forced out, "My name is Kurtis Whitlock." He glanced to the exit of the armoury, hoping for an opportunity to escape.
The Armory (15 new)
Nov 12, 2014 11:29PM

149323 Ass, Kurtis growled internally, plastering a shocked expression on his face as he turned to the Prince. "Oh - my apologies, my lord." He bowed, "My mind was elsewhere so I didn't see you." What a pompous brat. Kurtis smiled politely, masking his disdain.
The Armory (15 new)
Nov 11, 2014 03:12AM

149323 Kurtis had a very keen eye for good craftsmanship of weapons and armour - he was a blacksmith after all - so he found himself drawn to the displays. He casually brushed a piece of dust off his nobleman's clothes, though he'd usually be covered in it back in the village.

He glanced sideways, noticing Prince Varden not too far away and cursing internally. Kurtis had just seen the Prince's sister, and he now had to be extra careful about what he did, so not to arouse suspicion. Kurtis looked back to the nearest display case, inspecting the dagger within as if he hadn't seen the Prince.
Mod Chat (183 new)
Nov 11, 2014 03:02AM

149323 Any ideas for locations in the Tribe of Intelligence and the Tribe of Courage?
So far I have-
Courage: Memorial, zipline..
Intelligence: Greenhouse, library, fountain of creativity (water of this fountains has a bit of brain-stimulating drugs in it), school, forest...