MN Lisa’s
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(group member since Jul 20, 2023)
MN Lisa’s
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from the Hooked on Books group.
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2. Rogue Robot – Read a book with a robot, AI, or harmful machine.

4. Alien Interference – Read a book with aliens, cryptids, or non-human entities.

12. Final Turn: System Reset – Read a book where someone starts over or gets a second chance.



An ancient, cursed spinning wheel with an eerie, hypnotic rhythm that draws in anyone who comes near. When touched or used, it traps the user’s soul within a never-ending dreamscape, a labyrinth of shadows and illusions spun from the witch’s dark magic.
The spindle’s fibers weave nightmares that feel impossibly real, imprisoning the victim’s spirit in a realm between sleep and waking. Time becomes twisted, and escape is nearly impossible without breaking the curse. Meanwhile, the body remains motionless in the real world, lost in the spindle’s sinister dream web.
This spinning wheel is both a tool of fate and imprisonment, a symbol of a witch’s power to control destiny and trap souls in eternal slumber.
Complete the following tasks:
🪞2. Fairytale Shadows
Read a chain of 3 books with a retelling or reimagining of a fairy tale, myth, or classic story — Sleeping Beauty optional, but very on-theme.
🧙♀️3. The Witch Is the Main Character
Read a chain of 3 books where the main character is a witch or warlock — potion brewers, dark seers, or charming hexers all welcome.
✨4. MPG: Magic
Read a chain of 3 books listed under Magic as a Main Page Genre. If there’s spellwork, enchantment, or magical training — you’re in.

Now you must spell a cursed word.
LEMARCH
*Standard Spell out.
You asked for this. Now you must complete it.


The Zathura board game is a mysterious, intergalactic counterpart to Jumanji, first introduced in the children’s book Zathura by Chris Van Allsburg and popularized by the 2005 film adaptation.
At first glance, Zathura looks like an old-fashioned, tin wind-up space-themed board game. Its box opens like a briefcase to reveal a retro-futuristic metal board adorned with rockets, stars, planets, and a winding track leading to a black hole. At the center is a wind-up key and a small slot that spits out cards with each turn, which announce new events in bold lettering—many of which immediately come to life.
But Zathura is no harmless game. Once started, it launches players and their house into outer space, forcing them to navigate meteor showers, rogue robots, gravity wells, and hostile aliens—all while drifting deeper into the unknown. The only way to survive and return home is to finish the game, no matter how dangerous the journey becomes.
Unlike Jumanji, which brings the jungle to Earth, Zathura takes the players away from Earth entirely. It is a test of bravery, teamwork, and resilience, wrapped in a perilous sci-fi adventure with real consequences. The game is unpredictable, relentless, and refuses to let go until it's over, making it a thrilling and dangerous ride through the cosmos.
🚀 ZATHURA: A Cosmic Reading Detour
A game for those who seek to leave their world behind…
You were just minding your own business, flipping pages, living your best bookish life—when suddenly, the board opened. The stars shifted. And now you’re orbiting a mysterious side quest with no way out… except through.
This is a mini-challenge within our main challenge, inspired by the intergalactic chaos of Zathura. You’ve been pulled into the game. And like the movie says: You have to finish.
🌌 Your Mission:
Each reader must:
- Click three numbers (1–12) on the Zathura Event Card deck.
- Read one book per card, completing the specific task listed.
Survive long enough to say “ZATHURA” and rejoin the main challenge.
Tasks are mysterious, spacey, weird, and sometimes… cruel. But you can handle it. Probably.
💀 Optional Chaos Mode:
Think you’re built for deep space?
Once you finish your 3 tasks, you may draw a 4th bonus card.
If you do… you must complete it. The game doesn't forgive curiosity.
🪐 Prepare for rogue robots, zero-g chaos, black holes, and maybe a stowaway or two. The galaxy doesn’t play fair.
Your adventure starts now.
Click to draw your first card… if you dare. 😈
https://www.online-stopwatch.com/rand...
Once you’ve drawn your cards, report to the Occult Museum (Check-In Thread) with:
Your Team Name/Your Name
The 3 numbers you pulled
A link to your team’s spreadsheet
The stars are watching. Good luck.


Annabelle is inspired by a true story about a doll believed to be haunted by the spirit of a young girl. In 1970, a student and her roommate reported that their Raggedy Ann doll, the real Annabelle doll the movie is based on (pictured on the right), was acting strangely. A medium told them the doll was inhabited by the spirit of Annabelle Higgins. Despite their attempts to care for the doll, they couldn’t control its behavior and eventually sought help from Ed and Lorraine Warren, famous demonologists. The Warrens concluded that an unnatural entity was manipulating the doll. They took the doll and secured it in their museum, protected by sigils and wards. While the Warrens documented several instances of unusual activity, including the doll seemingly moving on its own, there is no proof it has ever caused physical harm or death.
The movie Annabelle draws heavily from this story, but is a fictionalized version. Still, the doll in the film (pictured above on the left) is undeniably creepy.
Complete the following tasks
Step 1: Purify the space & spirit by burning sage
Read a chain of 3 books that start with a letter in SAGE
Step 2: Choose the materials for your wards
Read a chain of 3 books with your ward material chosen on the cover (the team must choose from plants, stones, metal, or crystal, but you will all read for the same material)
Step 3: Put your ward items at the 4 corners of your area (around Annabelle). Draw your sigils/symbols in oil or water, encircling your space with a defensive boundary. It's all about intention.
Read a chain of 3 books that have the word SYMBOL in the text


Link to Team Thread: https://www.goodreads.com/topic/show/...
Link To Team Spreadsheet: https://docs.google.com/spreadsheets/...


Listen to the Lie
Bounty Hunter Hunter
Death in the Spires
The Bayou (if a BR and I can find it)
The Haunting of William Thorn (If I can find it)
Dengue Boy
All of Us Murderers
The Corruption of Hollis Brown
The Wicker King
I could be talked into
How to Survive this fairytale
A Flame in the Night
I also need a book that was originally written in another language. Dengue boy works, but then I would need another Spec Fiction (for Solar System)


You and your partner have navigated every twist, turn, and tangent this challenge had to offer. From Mirrors to Splits to Wildcards, you’ve built bridges between books and stitched together stories in ways only you could.
📚 Whether your connections were deep, funny, chaotic, or delightfully stretched, you’ve proven that every prompt can spark something new.
This is the end of the official prompts, but not the end of the journey — the stories (and friendships) you’ve built here are the real prize.
Thank you for being part of the Nexus. 🌟