Programming Game Dev


Seven Languages in Seven Weeks: A Pragmatic Guide to Learning Programming Languages (Pragmatic Programmers)
Interaction Design: Beyond Human-Computer Interaction
The Design of Everyday Things
Game Feel (Morgan Kaufmann Game Design Books)
Design Patterns: Elements of Reusable Object-Oriented Software
Coders at Work: Reflections on the Craft of Programming
Simplicity
Game Programming Patterns
Game Engine Architecture
Clean Code: A Handbook of Agile Software Craftsmanship
Real-Time Rendering, Third Edition
Structure and Interpretation of Computer Programs
Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (Voices That Matter)
Code Complete: A Practical Handbook of Software Construction
The Pragmatic Programmer: From Journeyman to Master