Level Design


An Architectural Approach to Level Design
The Image of the City
A Practical Guide to Level Design: From Theory to Practice, Diplomacy and Production
101 Things I Learned in Urban Design School
101 Things I Learned in Architecture School
Architecture: Form, Space, & Order
A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series)
Let's Design: Combat
Level Design: Processes and Experiences
Level Design: Concept, Theory, and Practice
Level Design for Games: Creating Compelling Game Experiences
Building Imaginary Worlds: The Theory and History of Subcreation
Phantasmal Spaces: Archetypical Venues in Computer Games
Level Up!: The Guide to Great Video Game Design
The Art of Game Design: A Book of Lenses