When I was a kid, a lot of the games my friends and I would play started with the phrase, “Let’s say…”
Let’s say the X-Men have to save Barbie from the Ninja Turtles.
Let’s say you’re a wizard and I’m a thief and we have to find the dragon.
Let’s say we can both fly, and the UFOs are trying to hunt us down.
These were exploratory statements. They set the stage for the adventure we were about to have; contextualized and established a framework in which to explore. It gave us anchors so that we mig...
Published on February 07, 2014 07:39