Through a monitor darkly

An online meth house, created in virtual world Second Life, has been created, tested and found to reliably induce drug cravings in methamphetamine users - in an experimental study just published in the journal Pharmacology Biochemistry and Behavior.

A 'meth house' is where methamphetamine users go to buy, take or make speed and regular users may spend long periods of time there. Being able to reliably induce drug cravings in the research lab is useful as it allows controlled studies to be...

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Published on July 26, 2010 05:00
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