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I’m talking with game-designer, artist, and fellow ESL-teacher Ben Poulsen about how easy it is for a creative project to “spiral out of control…and collapse.” And more importantly, how to make sure that doesn’t happen.
We talk about:
Coordination between members of the team.
Kazuna Nakama (Music and Concept)
Thomas Duffy(Writing)
Aaron Roark (Programming)
Chris Morton(Concept and Design)
Manipulating the audience
“How do you get the player to do the thing you want them to do?”
The subtle might of the urinal fly
Skyward Sword
How does the art affect the story?
Caveman language!
“is the activity we’re doing economical…is it going to contribute to the completion of the game or is it just fun for us?”
Published on September 29, 2013 14:00