Into the corridor
In the original long-form of Rome's Revolution, Rei was escorted out of the airlock turned isolation chamber (which will be covered tomorrow) and into the corridor by some Vuduri guards. In the current form, Rei is escorted out by Rome.
So what did Rei see? Why are there corridors at all? The concentric circle design (again in a future post) was the Vuduri idea of perfection but do they really need ceilings? I am guessing they did. At least in their rooms. They sleep to and there is constant activity within the starbase.
The next question do the corridors look industrial, with spars and crossbeams or more like a conventional hotel? The answer is because they are made of aerogel, they are actually smooth and rounded like large tunnels. Think Star Trek but smoother and no panels.
As I mentioned the other day, their corridors, tunnels (and in fact all their rooms) exhibit electroluminescence so there is no discrete source of illumination. The tunnels are high, maybe 10 foot at the top and curve around so you can never see very far in either direction. In fact, if you were blind-folded and dropped in a corridor somewhere, you wouldn't know where you were without additional information.
My hope was this draws a very futuristic picture and when the movie gets made, the set design should be very easy.
Tomorrow: Rei's iso chamber.
So what did Rei see? Why are there corridors at all? The concentric circle design (again in a future post) was the Vuduri idea of perfection but do they really need ceilings? I am guessing they did. At least in their rooms. They sleep to and there is constant activity within the starbase.
The next question do the corridors look industrial, with spars and crossbeams or more like a conventional hotel? The answer is because they are made of aerogel, they are actually smooth and rounded like large tunnels. Think Star Trek but smoother and no panels.
As I mentioned the other day, their corridors, tunnels (and in fact all their rooms) exhibit electroluminescence so there is no discrete source of illumination. The tunnels are high, maybe 10 foot at the top and curve around so you can never see very far in either direction. In fact, if you were blind-folded and dropped in a corridor somewhere, you wouldn't know where you were without additional information.
My hope was this draws a very futuristic picture and when the movie gets made, the set design should be very easy.
Tomorrow: Rei's iso chamber.
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Tales of the Vuduri
Tidbits and insights into the 35th century world of the Vuduri.
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