Demonize

DemonizeWebDemonize is a collaborative and competitive RPG where 3-6 players are Demons whose goal is to torment an NPC and drive him or her to madness and destruction.


The players are Demons. They are invisible but are able to influence the actions of humans and alter the physical world in small ways. They delight in tormenting people and leading them into failure.


Once in a while a few Demons compete over one poor soul to determine who can do the most damage. Demonize is about one of these competitions.


The game is played over 6 rounds with no GM. Players collaborative pick a victim to torment and then vie for control of that victim in order to make horrible things happen to him.


Download the rulebook here. Completely free! Just leave your comments and questions below.



 


Example Gameplay Round


The Victim is Vicky Malone, mother in present day Texas.


Goal: For her daughter Daisy to win Little Miss Texas


Evil Vice: Tanning


Hobby: Saving and using coupons


Worst Fear: The government will take her guns


Terrible Thing: She once beat Daisy senseless when she said she didn’t want to go to a pageant.


 


There are 3 demons trying to see who can torment Vicky the most. Those demons are played by Diego, Charlie and Violet.


The round starts and the players roll for turn order. All players have 6 dice and the results of the roll are hidden. They all put forward, in secret, at least 1 die. The total on these dice is their turn order bid.


The players reveal the bids. Diego bids highest, so he gets to torment Vicky first. Followed by Charlie. Violet bid lowest so she controls Vicky this round. Diego and Charlie put the dice they bid aside, but Vicky gets to use all 6 of her dice this round.


Violet narrates Vicky’s first challenge:


“Vicky decides that she needs to go get a tan. She is looking a little pale and feels like she needs to get some time at her local tanning salon to feel better about herself.”


Violet randomly deals out 4 Demonic Power cards: Twisted Tongue, Mechanical Failure, Environmental Control, Delusion.


She then gets to remove one so that no one can use it. She removes Mechanical Failure. That one would be too easy for the opposing Demon’s to work with.


Diego gets to torment Vicky first. He chooses Delusion.


“Vicky drives to the tanning salon, walks in, starts to take off her clothes and get into a tanning booth. But what she thinks is a private indoor tanning booth is actually a park bench.”


Diego’s remaining dice total 12. Those 12 points translate to 3 Demonic Influence (Look at the chart on the victim sheet). Vicky now has to roll 3 successes with her 6 dice.


She decides to use an Evil Boon. She puts a die on The Devil’s Luck which gives her 1 automatic success and rolls the remaining 5. She rolls two more successes (5s or 6s are successes) for a total of 3. She successfully beats Diego’s influence and narrates the result, using the Devil’s Luck power.


“Vicky is just about to take off her clothes and lay on the bench when she feels a drop of rain on her head. Her delusion ends and she realized she is outside, not in a tanning salon. She’s confused, but gets back in her car and heads to her real destination.”


Charlie gets to torment Vicky next. He chooses the Twisted Tongue power.


“Vicky arrives at the tanning salon. But while talking to the attendant she means to say that she wants 20 minutes in the tanning booth, but instead asks for 20 hours.”


Violet can no longer use any Evil Boons because the Victim only gets 1 per round (Number of players minus 2). So she has to do a straight roll. She has 5 dice now, because she used the Evil Boon last round, and Charlie held back enough dice for 4 Demonic Influence.


Violet rolls and fails, so Charlie gets to narrate the outcome.


“Vicky gets in the tanning booth and falls asleep. In 20 hours she wakes up with the most horribly painful tan anyone has ever seen. Brown crispy skin peeling off everywhere, hair falling out, blisters of blood ready to pop, etc. And to cap it off, the bill comes out to $400.”


Charlie wins the round, and puts 1 of his dice to the side in his score pile. He now has 5 dice for the remainder of the game.


There will be 5 more rounds. Subsequent rounds could have Vicky attempting to register her firearms, trying to get a good deal on bulk lotion for her ruined skin, and entering Daisy into a pageant. Whatever the Victim decides to do.


And at the end whoever has the highest total of score dice will win the game and narrate Vicki’s ultimate fate.



 

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Published on July 11, 2013 20:00
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