Is the Future of Gaming in the Clouds?

According to the CEO of OnLive, the answer is yes.


I, though, am not quite sure.


First, as an avid gamer of MMOs, I have routinely encountered the impact of lag on the gaming experience. And this is on significant bandwidth. That is because lag is both a combination available bandwidth, user computer, and server load. The cloud-based gaming companies propose to remove the user computer from the equation. Although I don’t see how that is possible (as even if the service is run through a browser,...

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Published on October 04, 2012 22:33
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Jason Thibeault
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