My upcoming novel Subcutanean is written such that each time it’s regenerated for a new reader, hundreds of moments of textual variation get collapsed down into a single possibility. If you’ve written dynamic text before (for games, maybe) you’re probably aware that this isn’t as easy to get right as it might first seem. Errors both tiny and tremendous can easily appear. Some of the more insignificant ones around punctuation or spacing show up in the output like typographical mistakes:
great. I’ll see you at the store.
Have fun!....mistakes:
great.
Published on October 24, 2019 17:51