Spirit AI: Tightening the Feedback Loop in Character Engine
A key way for developers to become more efficient is finding ways to shorten the time between making a change and seeing it in action. In coding, this is sometimes called the “edit-compile-test loop”: if after making a change to code you need to sit through a lengthy recompile, a staging process, a reboot of an engine and a reload and reinitialization of a project — all to just see if the single change you made works — this is much le...
Published on July 05, 2019 15:01