Time for another round-up of my latest articles published at MMO Bro.
[image error]First, I take a look at the six features no MMO should launch without, then go on to examine the other end of the spectrum: design choices that need to be retired outright.
Finally, I run down the ways MMOs can make leveling more appealing, so it doesn’t end up feeling like a chore before the “real” game.
Published on May 25, 2018 07:00