Character Building: How Story Forges, Refines, and Defines Characters

[image error] Image courtesy of Kevin Wood via Flickr Creative Commons

I put in a lot of work and study when it comes to honing my writing skills. This means I’m always searching for ways to become a stronger author and craft teacher. Want to get better at anything? Look to those who are the best at what they do and pay close attention.


This said, wanting to deepen my understanding of drama, I enrolled in David Mamet’s on-line course for Dramatic Writing (which has been superlative). In one of the lessons, Mamet said something that challenged my thinking regarding characters.


I won’t directly relay what his assertion was because it’s very much a class worth taking, and I’d hate to spoil it for anyone. Regardless, his commentary regarding character creation made me extremely uncomfortable.


At first, I balked. Big time. Challenging ideas do that.


I thought, Yes, well Mamet’s referring to stage and screen. With written fiction we have narrative. Actors don’t possess this.


Which IS true, yet Mamet’s unconventional opinion stopped me long enough to give his angle some serious consideration. Did his assessment relate to our sort of fiction?


Craft Crossover? 

Written form stories hold some major advantages, the largest of those being internal narration. The audience knows what’s going on in the head of the character (or can believe they know).


On stage or screen, it’s up to the actors’ abilities to accurately portray the internal, which is a tough order. It’s also why if a book is made into a movie, watch the movie first.


Otherwise…


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This largely has nothing to do with the quality (or lack thereof) regarding the play/film. Internal narrative allows for a far more intimate psychic distance that is ONLY possible in the written form.


The medium is different and thus should be judged differently…though we still gripe the book was WAY better.


Stage and film rely on the screenplay which is very BASIC. It’s all dialogue and up to the director’s vision and the actors’ talent. Character creation for stage and screen cannot help but differ from written form, yet by how much? What can we learn from our sister mediums?


****Other than Sister Mediums is a way better reality show concept than Sister Wives? #SquirrelMoment


Character Creation
[image error] Image courtesy of Kevin Wood via Flickr Creative Commons

I thought back over works I’d edited, earlier stories of my own and had a moment of revelation. Why were some characters so flat? As interesting as some form-molded widget popped off on an assembly line?


Conversely, what made other characters almost come ALIVE?


What was the X-factor?


Now that I’ve noodled this, I’ve revised some of my thinking. Multi-dimensional characters are not something writers can directly create. Rather, these lifelike people are forged from the crucible of story.


Dramatic writing uses a core problem (fire). The core problem generates escalating problems (the hammer). The trials (increasing heat/hammering) reveal, refine, define, and ultimately transform the narrative actors into characters.


Story alone holds the power to bestow resonance.


Fill-In-The-Blank People

Sure, we can do all the activities of filling out a character profile. But, these character sheets alone are about as telling as a ‘fill-in-the fields-profile’ on a dating site. Height, weight, build, nationality, attractiveness, education level, how many kids, previously married, hobbies, etc.


Dating profiles also provide blank spaces for additional ‘deep, character-revealing statements’ such as: I’m not a game-player, love Mexican food, and my favorite activities are crossfit and hiking.


FYI: ALL of that is likely a lie (other than enjoying Mexican food). Anyone who starts with I am not a game-player is almost guaranteed to be a game-player. It’s Shakespeare’s Rules of Romance. Or, as I call it, ‘The Lady/Dude Doth Protest Too Much’ litmus.


Anyway…


No School Like Old School
[image error]….or not.

Do I create character profiles? Sure. I also put a lot of thought and research into what ‘people’ I want to cast in a given story. It’s a great activity, but be careful. We can’t camp there. Activity and productivity are not synonymous.


Ultimately, fictional characters reflect the real human experience in a distilled and intensified form. This, however, doesn’t give an automatic pass on authenticity.


Aristotle might be Old School, but his observations regarding drama resonate even into the 21st century. In Aristotle’s Poetics he asserts:


Since the objects of imitation are men in action, and these men must be either of a higher or a lower type (for moral character mainly answers to these divisions, goodness and badness being the distinguishing marks of moral differences), it follows that we must represent men either as better than in real life, or as worse, or as they are. ~Aristotle


This gives three schools: Polygnotus (more noble), Pauson (less noble), and Dionysius (real life).


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Even today these three schools of story thought are alive and well. Marvel’s Captain America movies proffer the larger-than-life hero, the man better than real men (Polygnotus).


Westworld and Game of Thrones provide a vast assortment of villains who are worse-than-life, an exaggeration of evil (Pauson).


Then, movies like Training Day or Glengarry Glen Ross show men as they really are…flawed. They’re not entirely noble or ignoble (Dionysis).


Granted, this is a vast simplification, but we can see novels fall into these schools as well. Genre dictates a lot of this. Harry PotterThe Girl With the Dragon Tattoo, and A Man Called Ove could reasonably be placed in each category.


Talk is Cheap

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Why do I mention these ‘schools’ of story? Depending on genre, readers will have expectations when it comes to what they’ll find entertaining. As writers, our primary job is to entertain. This said, stories are for the audience. This means we need to either serve them what they enjoy, or serve them what they don’t yet know they will enjoy

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Published on March 07, 2018 03:30
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