Constructing The Hand, Part 4: Texture

Rome's Evolution (Rome's Revolution #3) by Michael Brachman Two days ago, I showed you all major elements used in constructing The Hand. I passed along my mock-up to Bruce, along with the additional material and this is what he came up with:

He got the whole thing right including the casino at the top of The Hand. I liked his addition of a spaceship flying past and the shadows on the water were great. In fact it was nearly perfect except for one detail. His vision of the texture was completely different from mine. Denise and I had been to Hawaii, to the Big Island, and I had observed the roughness of the black lava fields. Bruce formulated a much smoother surface in his mind but to me, it looked way too smooth, almost like clay.

I had to go back to the archives and search a whole bunch of images until I finally found a picture of a stretch of cooled lava that matched my mental image:



In order to make it clearer how I wanted it to look, I took the roughness and blended it into Bruce's image and returned this to him. I'll show you that image tomorrow and then the final product.
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Published on August 10, 2017 04:55 Tags: action, adventure, ftl, science-fiction, space-travel, vuduri
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Tales of the Vuduri

Michael Brachman
Tidbits and insights into the 35th century world of the Vuduri.
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