Invisible Sun Design Diary 1: Stats

Although Invisible Sun has been in the works for a long time, only now am I actually putting words to paper (so to speak) and that always changes things, at least a little. Plus, there were still a fair number of unanswered questions that I’m now answering. So I figured that I’d work on a design diary as I work on the game. The first thing I should probably talk about is one of the bigger differences this game has from other RPGs, and that’s the “big box game” mentality. As you likely know, I...
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Published on November 03, 2016 13:53
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