Analog Game Studies, volume 1

Analog game studies vol 1Your theoretical injection of the day: ETC Press has announced the inaugural issue of Analog Game Studies, edited by Aaron Trammell, Evan Torner and Emma Leigh Waldron.


Contents:


Foreword

Reinventing Analog Game Studies: Introductory Manifesto


ANALYSIS

“Fun in a Different Way”: Rhythms of Engagement and Non-Immersive Play Agendas – Nick Mizer


Strategies for Publishing Transformative Board Games – Will Emigh


Misogyny and the Female Body in Dungeons & Dragons – Aaron Trammell


The Playing Card Platform – Nathan Altice


Orientalism and Abstraction in Eurogames – Will Robinson


DOCUMENTATION

From Where Do Dungeons Come? – Aaron Trammell


Larp-as-Performance-as-Research – Emma Leigh Waldron


Sex and Play-Doh: Exploring Women’s Sexuality Through Larp – Katherine Castiello Jones


O Jogo do Bicho: Pushing the Boundaries of Larp in Brazil – Luiz Falcão


A Nighttime Tale of Xiros – Adam Lazaroff


Visual Design as Metaphor: The Evolution of a Character Sheet – Jason Morningstar


EXPERIMENTATION AND DESIGN

Uncertainty in Analog Role-Playing Games – Evan Torner


Post-Larp Depression – Sarah Lynne Bowman and Evan Torner


Rules for Writing Rules: How Instructional Design Impacts Good Game Design – Ibrahim Yucel


Storium’s Analog Heritage – Lillian Cohen-Moore


Regarding Board Game Errata – Jan Švelch


The Curse of Writing Autobiographical Games – Lizzie Stark

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Published on June 22, 2016 03:47
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