Pete Vellucci Jr.'s Blog
February 22, 2014
jump jump Sarah
a Thomas Was Alone x Flappy Bird fan game
play the game here
February 7th, 2014 - My 11 year old niece casually informs me of the existence of this addictive iPhone game called Flappy Bird, and she pseudo-demands I download it at the soonest possibility.
February 8th - The creator of Flappy Bird, whom I do not follow on twitter, gets retweeted by someone I do follow;his tweetpublicly announces his intention to remove Flappy Bird from Apple’s app store within 22 hours, thereby making the ga...
January 26, 2014
Global Game Jam 2014
The Global Game Jam was this weekend, and sadly, I did not have enough time to participate at the level of effort I would have liked; however, I did jam out this quick Twine game, which fits the jam’s given theme quite “perfectly” if I do say so myself…
*thanks to philome.la for offering free and perfectly ideal twine game hosting!
October 1, 2013
My Best Friend with Wings
The memoir I’ve spent the past 2 years and 11 months working on in the hopes of paying one of my best friends an appropriate tribute has finally been digitally published and is available for sale exclusively through Amazon: http://amzn.com/B00FJQYG6E
(for those without Kindle devices, amazon offers free readers for desktop computers and many smartphones, you can also sideload a Kindle file onto other ereaders with a little google searching)
Also, the first two chapters are freely availabl...
May 6, 2013
Playable Prototype
As part of submitting our card game, warXorz, to Cards Against Humanity's Tabletop Deathmatch competition—and in agreement with my co-creator, Charlie Ecenbarger—we have decided to publicly and freely release the printable prototype card sheets and the full rules document, along with a video tutorial!
Reading the rules text may initially make the game seem overly complicated, but as playtesting has proven, everyone has been able to understand the mechanics within their first game—and...
May 3, 2013
My Best Friends who Support
Some of you may be aware that I’ve been working on a novel, My Best Friend with Wings, for (now) over two and a half years. What you might not know is, while I’m crunching to wrap up the last edits in order to (hopefully) release in August, I’ve recently launched a flexible funding campaign on Indiegogo.What that means is, unlike the unsuccessful Kickstarter I tried a few months ago, this time I’ll get to keep any funds raised regardless of reaching a goal or not!While...
January 1, 2013
My personal Game Experiences of the Year for 2012. (full...
My personal Game Experiences of the Year for 2012.
(full run-time: 1:51:12)
Breakdown & Links (urls shortened to avoid game name spoilers)
——-
Honorable Mentions:
First Honorable Mention
Second Honorable Mention
Third Honorable Mention
Fourth Honorable Mention [My apologies to the creator for incorrectly naming him.]
Fifth Honorable Mention
Sixth Honorable Mention
Seventh Honorable Mention
Eighth Honorable Mention [My apologies to the creators for incorrectly naming them.]
Ninth Honorable Mention
Tenth H...
December 31, 2012
One Year Ago
I wrote this poem New Year’s Eve, 2011.
To Lie With
-
This life winds
towards love’s worth
Those looping words
tie loose wrists
The laughter’s weak
teasing listless welcome
Torturous longing wilts
tumultuous lust withers
Tempest’s looming wake
tomorrow’s lost wonder
There’s lightning within
these lonely walls
-
August 27, 2012
Adventure-Man vs the Evo Monsters!
This is my Ludum Dare 24 game jam entry.
Unfortunately, since I stupidly used GameSalad once again, there are inexplicable problems that only appear after uploading and publishing to their Arcade site. These are the same sorts of issues I had with my NaGaDeMo game back in June. The game is playable, and maybe I can find a way to fix the smaller issues here, but this is absolutely the last time I’ll attempt something with GameSalad.
You can view a previously recorded livestream of me demoi...
July 12, 2012
NaGaDeMo
Now that I’m a bit further removed from the efforts (and stress) of participating in the National Game Development Month, I wanted to collect my thoughts on what transpired throughout June, and look forward on what may come. This entry also serves the purpose of explicitly stating what I plan to do with my currently unfinished and unfinishable game, illume.
[Note: This entry was posted without heavy editing, I just want to get this out there already. If you notice any major grammatical e...
June 30, 2012
illume (unfinished)
This was my game development entry for NaGaDeMo 2012.
Catch the fireflies.
Move: left or right arrows. Catch: hold up arrow.
PLEASE NOTE: This version has removed the ability to catch the original firefly, thus preventing the player from capturing all ten and triggering the game’s true ending. This is because of discrepancies between GameSalad’s Windows Beta native preview and the uploaded game (which displays inexplicable errors). I will continue to work on the issue, but until it i...


