For those of you that don’t follow me on twitter (for whatever reason), you’ve missed something interesting that I went through recently. Some of you may know about the iPhone/iPad game Sword & Sworcery but I’m guessing most do not. The game itself is not what I’m going to discuss here but rather its experimental game mechanic of being able to tweet nearly every line of text that is shown to you, be it dialog or thought. I very quickly adopted the idea that I would...
Published on May 11, 2011 20:18