Kill Screen Magazine's Blog, page 326

October 8, 2014

The Black Glove is like BioShock's opium-riddled older sibling

All you need to know is that there's a space minotaur involved.

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Published on October 08, 2014 07:00

A family of English architects is rebuilding Iraq

Nasiryah, Kut, and Kufa are reimagined from afar.

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Published on October 08, 2014 07:00

Totem's Sound takes a cynical look at American colonialism

Digital colonialism gets a new look. 

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Published on October 08, 2014 06:00

NHL 15 highlights all the problems of annual sports games

Notes from the purgatory of menus.

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Published on October 08, 2014 05:00

What TIME got wrong about The Last of Us

No photographer could capture what made Naughty Dog’s game great.

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Published on October 08, 2014 03:00

October 7, 2014

The future is not dark and awful, says this online series

How will you shape the United States of the not-so-distant future?

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Published on October 07, 2014 08:00

Impressionism goes goth in the roguelike Children of Morta

Well, this is ... unexpected. Just yesterday I wrote about the influx of absurdly, lushly animated dark-fantasy pixel-art games, and here comes Children of Morta, which is like the apotheosis of the form. Its two-minute trailer starts with something I've not really seen before: a landscape which seems to be finding the middle ground between impressionist Dutch painting and pixel art. And then it goes black-metal as shit: storm clouds roll in, cursing the scene, a man jogs through a bleary forest, a family idles grimly around a fireplace. The actual game looks as much Zelda dungeon-crawly as it does Hyper Light Drifter sumptious action-y, full of subterranean top-down fighting and puzzle-solving, intercut with scenes of domesticity. 


Not much more is known about the game now, but you can watch the trailer below, and wonder, with me, how this rush of good-looking games will actually play. 


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Published on October 07, 2014 07:40

Here's a game that recreates the futility of finding love online

Click click click, indeed. 

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Published on October 07, 2014 07:00

Gorge, a food-horror JRPG, gives videogames something to chew on

Food: apparently it's more than just a health potion.

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Published on October 07, 2014 06:00

Shaking off the allegories of Spirits of Spring

The follow-up to Papo y Yo is of two minds. 

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Published on October 07, 2014 05:00

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