Genese Davis's Blog, page 5

August 19, 2015

The Most Villainous Panel – Chicago Comic Con

WizardWorld_2015 Panel Collage_Chic_Villains


Beloved Villains: The Magic Behind Cruella De Vil, The Joker, and more!

FRIDAY

6:30-7:15


Room 14

 

A great villain can leave the most lasting impression and memories! Sometimes even more so than a great hero. Why is that? Hear from Genese Davis (The Holder’s Dominion), Adam G. Simon (Synapse; Man Down), Kenlon Clark (Filmmaker, Director, Editor) and Eric Kieron Davis (Senior Producer, Creative Director) as they dive in to what makes villains memorable, what type of villains should be invented next, and how to transform just an average evil character in a rough draft to an epic evil villain in that final manuscript!





Wizard World Comic Con

Chicago 2015


August 20-21-22-23, 2015

Thur-Fri-Sat-Sun


LOCATION

Donald E. Stephens Convention Center (Rosemont)

5555 North River Road

Rosemont, IL 60018




SHOW HOURS

Thursday, August 20, 2015 – 3pm – 8pm

Friday, August 21, 2015 – 12pm – 7pm

Saturday, August 22, 2015 – 10am – 7pm

Sunday, August 23, 2015 – 11am – 5pm


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Published on August 19, 2015 08:07

August 18, 2015

Video Games, Film, and Books Collide!

WizardWorld_2015 Panel Collage_Chic_Collide


The Synergy of Video Games, Film, and Books Collide!


FRIDAY


4:00-4:45


Room 6


Transmedia is influencing multiple platforms across entertainment causing video games, film, and the literary industry to collide. Today, it’s hard to find a video game without cinematics and incredibly filmic cutscenes, and how many films have you seen that were based on novels? How will this synergy impact the future for these industries? Join special guest speakers, Genese Davis (The Holder’s Dominion; MMORPG.com), Eugene Jarvis (Game Designer – The Fast and Furious; Terminator SalvationEric Kieron Davis (Senior Producer, Creative Director), and Dennys Ilic (Celebrity Photographer and Cinematographer). These authors, game developers and all around creatives will divulge the ins and outs for developing worlds in video games, books, and films, and where and how their synergies intertwine and collide. Don’t miss this panel on creating dynamic storylines and immersive visuals; you’ll be glad you attended!


Wizard World Comic Con

Chicago 2015


August 20-21-22-23, 2015

Thur-Fri-Sat-Sun


LOCATION

Donald E. Stephens Convention Center (Rosemont)

5555 North River Road

Rosemont, IL 60018




SHOW HOURS

Thursday, August 20, 2015 – 3pm – 8pm

Friday, August 21, 2015 – 12pm – 7pm

Saturday, August 22, 2015 – 10am – 7pm

Sunday, August 23, 2015 – 11am – 5pm

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Published on August 18, 2015 07:02

August 17, 2015

Bigger on The Inside – A Susan Cummings Panel

WizardWorld_2015 Panel Collage_Chic_SusanCummings



2:30-3:15PM BIGGER ON THE INSIDE – GAME DEVELOPER’S MOVE FROM BLOCKBUSTER CONSOLE TO INDIE MOBILE (ROOM 1)


Susan Cummings, co-founder and CEO of Tiny Rebel Games, has been making video games for nearly 20 years.  Once at the helm of 2K Games where she built a product portfolio that included Bioshock, Borderlands, X-Com, the Civilization series, the 2K Sports line and more — she now runs a small indie publisher/developer with her husband and long-time collaborator and industry design veteran, Lee Cummings. Together they created the award-winning Doctor Who: Legacy game.  Find out why they made such a dramatic change in their focus, what it’s like going ‘indie’, including the significant rewards and drawbacks it brings. Moderated by Genese Davis (The Holder’s Dominion; MMORPG.com)





Wizard World Comic Con

Chicago 2015


August 20-21-22-23, 2015

Thur-Fri-Sat-Sun

LOCATION

Donald E. Stephens Convention Center (Rosemont)

5555 North River Road

Rosemont, IL 60018

SHOW HOURS

Thursday, August 20, 2015 – 3pm – 8pm

Friday, August 21, 2015 – 12pm – 7pm

Saturday, August 22, 2015 – 10am – 7pm

Sunday, August 23, 2015 – 11am – 5pm
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Published on August 17, 2015 14:56

Video Game Careers Panel – Chicago Comic Con

WizardWorld_2015 Panel Collage_Chic_VideoGameCareer (1)







A Career in Video Games: Is It All It’s Cracked Up to Be?



THURSDAY


6:30-7:15


Room 2




As one of the fastest evolving industries we’ve seen to date, find out what to expect when seeking a career in gaming, and get exclusive tips and tricks for landing the job you’re most passionate about. 
Hear from Genese Davis (The Holder’s Dominion; MMORPG.com) Darold Higa (Wargaming), Frank Marquart (Deep Silver Volition) Eric Kieron Davis (Senior Producer, Creative Director) and Ben Skutt (Heroes of Newerth) as they discuss the opportunities as well as the challenges. You won’t want to miss this outstanding panel.





Wizard World Comic Con

Chicago 2015


August 20-21-22-23, 2015

Thur-Fri-Sat-Sun

LOCATION

Donald E. Stephens Convention Center (Rosemont)

5555 North River Road

Rosemont, IL 60018




SHOW HOURS

Thursday, August 20, 2015 – 3pm – 8pm

Friday, August 21, 2015 – 12pm – 7pm

Saturday, August 22, 2015 – 10am – 7pm

Sunday, August 23, 2015 – 11am – 5pm

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Published on August 17, 2015 06:30

July 8, 2015

Villain Panel with Genese Davis, Manu Bennett, Chris Avellone… SDCC 2015

SDCC_2015 Panel Collage_Villain


 


Beloved Villains! Actors, Writers, and Creators Discuss What Makes a Great Villain


Thursday July 9, 2015 6:00pm – 7:00pm

Room 7AB San Diego Comic Con – Comic Con International 2015


A great villain can leave the most lasting impression and memories! Sometimes even more so than a great hero. Why is that? Hear from Genese Davis (writer, The Holder’s Dominion), Manu Bennett (Azog the Difiler,Deathstroke), Chris Avellone (narrative designer), Eric Kieron Davis (senior producer, creative director) and Cody Vaughan (actor, producer) dive in to what makes their villains memorable and how to transform just an average evil character in a rough draft to an epic evil villain in that final manuscript!


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Published on July 08, 2015 15:17

July 7, 2015

Top 20 Video Game Panels at San Diego Comic Con 2015

Here’s the list of all the video game must-sees at San Diego Comic Con (SDCC) 2015:


 


Street Fighter V


Thursday July 9, 2015 11:45am – 12:45pm Room 6BCF


Yoshinori


Francis Mao (Capcom) and a panel of Capcom’s Street Fighter experts share the latest news on Street Fighter V, the exciting, new entry in the world’s greatest fighting game franchise coming out console exclusive to the PS4 and on PC in 2016! Ultra-special guest Yoshinori Ono (executive producer, Street Fighter franchise) returns to SDCC for another of his trademark special appearances. A must-see for any video game fighting fan. Hadoken!


 


Call of Duty Black Ops III


Thursday July 9, 2015 1:00pm – 2:00pm Room 6BCF


 


Call of Duty invades Comic-Con for the reveal of Black Ops III’s highly anticipated new Zombies Mode. Be on-hand as Zombies director Jason Blundell unveils Treyarch’s new mind-bending tale of the undead. Attendees will also get an exclusive first look at the Zombies reveal trailer and receive limited edition Zombies memorabilia only available at Comic-Con.


 


Blizzard Entertainment Showcase


Thursday July 9, 2015 2:15pm – 3:15pm Room 6BCF


 


Chris Metzen (Blizzard Entertainment SVP story and franchise development) and a team of esteemed panelists reveal never-before-seen products and plans for 2015 and 2016. Talk to the designers, writers, and artists themselves, as the panelists dig into toys, books, collectibles, and more.


 


 


Gears of War


Thursday July 9, 2015 4:15pm – 5:15pm Room 6A


Rod-Fergusson


 


Reigniting the passion and fervor of Gears of War fans, Xbox and The Coalition take fans behind the scenes of one of their favorite franchises, reimagined and reloaded for Xbox One. The panel features Rod Fergusson (studio head, The Coalition), who will discuss not only the visual improvements but also what it takes to modernize an all-time fan favorite that is launching on Xbox One this summer. Also appearing from The Coalition: Peder Skude (senior game designer), Kyle Gaulin (cinematics director), and Ben Huyghe (former pro gamer/QA).


 


 


Hunt for Truth: The Trail of the Halo 5: Guardians Story


Friday July 10, 2015 10:15am – 11:15am Room 6BCF


 


Join 343 Industries and special guests as they examine the compelling and prolific storytelling in and around Halo 5: Guardians. The panel will bring new insight into the mysteries surrounding the Master Chief and build connections between the stories that have been told so far, and sneak peeks of the stories yet to be told in game and beyond.


 


 


Blue Marble Games (Improving Healthcare Outcomes, One Player at a Time)


Friday, 7/10/15, 1:00p.m. – 2:00p.m., Room: 32AB


SDCC_2015 Panel Collage_Healthcare_L


 


Games have a unique ability to engage and motivate players. Some games have been called a waste of time, but what if we could use games to monitor and improve our health? Blue Marble Game Company specializes in games to do just that. You will get an in-depth look from Bonnie Kennedy (PhD, OTR/L – Chief Science Officer), Jacob Black (Chief Production Officer), Paul Giovinco (Staff Artist), and Andrew Truman Neff (Software Engineer) as they divulge the challenges of building games as well as the complications and opportunities that arise when focusing on games for ADHD, Fall Prevention and Mild Traumatic Brain Injuries. Learn about game development and cognitive constructs, and where they overlap during this one-of-a-kind panel led by Genese Davis (The Holder’s Dominion; MMORPG.com). Games can literally change the world!


 


Bandai Namco Entertainment Fighting Games 2015


Friday July 10, 2015 1:00pm – 2:00pm Room 25ABC


 


Katasuhiro Harada (Tekken series director) will discuss the artwork of Tekken 7 and the 20th anniversary of the series. In addition, producers from Rise of Incarnates will be on hand to talk about this exciting new 2v2 action title, developed by Steam. Moderated by fighting game community celebrity Mark Julio, a.k.a. Markman.


 


Assassins Creed Syndicate


Friday July 10, 2015 2:00pm – 3:00pm Room 6BCF


marccote 


 


Panelists Paul Amos and Victoria Atkin, who play twin Master Assassins Jacob and Evie Frye, will give you a behind-the-scenes look at what it means to be a Master Assassin and a leader of a crime syndicate. Creative director Marc-Alexis Cote will set the scene of Industrial Revolution London and how this gritty new time period is turning the world of Assassin’s Creed on its bloody ear. Director of the soon-to-be-released Universal film Straight Outta Compton, F. Gary Gray, will lend his directorial expertise in the world premiere of an Assassin’s Creed-inspired animated short.


 


Creating Multiplayer Worlds: Storytelling in MMOs and MOBAs


Friday July 10, 2015 3:00pm – 4:00pm Room 29AB


 


Game industry veterans James Waugh (director of story development, Blizzard), George Krstic (senior writer, Riot Games), and Leah Hoyer (director of narrative, ArenaNet) discuss their paths into game narrative, the challenges they face creating game story, and the strategies they use to allow players to explore their characters within great gameplay experiences.


 


From Console to Comics: The Art of Video Games


Friday July 10, 2015 4:00pm – 5:00pm Room 7AB


 


Your favorite video games have expanded beyond your screen and into comics. Dark Horse editor Dave Marshall and panelists Nick Thornborrow (BioWare’s Dragon Age), Paul Tobin (The Witcher, Plants vs. Zombies), Christofer Emgård (DICE’s Mirror’s Edge) will discuss bringing some of gaming’s most popular titles, including World of Warcraft, Halo, and more, to comics and art books.


 


 


The Synergy of Film and Video Games Collide!


Friday, 7/10/15, 4:30p.m. – 5:30p.m., Room: 8


SDCC_2015 Panel Collage_Synergy_S 


 


The film and video game industries collide when it comes to battling it out for the top spot in consumer’s choice of entertainment. However, just where and how do these two genres intertwine and how will this synergy impact the future for these two industries? After all, today you’d be hard pressed not to find a video game without cinematics and incredibly filmic cutscenes, and films are drawing from games in similar ways. Join Genese Davis (The Holder’s Dominion; MMORPG.com), Sebastian Strzalkowski (Art Director – Daybreak Games), Eric Kieron Davis (Senior Producer for Film, Cinematics, Video Games), Cody Vaughan (Actor, Producer) and Osokwe Vasquez (Director, Producer) who will discuss this pivotal topic.


 


 


Marvel Heroes 2015


Friday July 10, 2015 6:00pm – 7:00pm Room 25ABC


 


Marvel Heroes just celebrated two years as one of the best free-to-play multiplayer PC gaming experiences, and it just keeps getting bigger and better (or, in some cases, smaller and better). See what Gazillion has in store for the rest of 2015 and beyond, including the game’s landmark 50th playable character. Panelists include Gazillion’s own David Brevik (CEO and creator of Diablo), Ryan Collins (creative designer/community manager), Bridget MacFarland (game designer), Andrew Hair (gameplay engineer), and Chris Baker (senior social media manager).


 


The Art and Stoy of Deus Ex: Mankind Divided


Saturday July 11, 2015 3:30pm – 4:30pm Room 24ABC


adamelias


 


Meet the development team for Deus Ex: Mankind Divided and Elias Toufexis, the actor who plays Adam Jensen. Get an exclusive look at the game, as the team provides insight into the creativity, goals, and inspiration that shape both the art direction and story of Mankind Divided.


 


Lego Marvel’s Avengers: From Silver Screen to Video Game Console


Saturday July 11, 2015 4:15pm – 5:15pm Room 6A

Join Arthur Parsons (Game Director, TT Games), Matt Ellison (Producer, TT Games), Mike Jones (Executive Producer, Marvel Games), Bill Rosemann (Creative Director, Marvel Games) – and a special guest appearance by Marvel legend Stan Lee – as they present an inside look at LEGO Marvel’s Avengers, the first console videogame featuring characters and storylines from the critically-acclaimed film Marvel’s The Avengers and the blockbuster sequel Marvel’s Avengers: Age of Ultron, including a live game-play demonstration, reveals of enhanced character team-up abilities and power-up features, new artwork, the latest game trailer and more.


 


Evolution of an Icon in Rise of the Tomb Raider


Saturday July 11, 2015 5:00pm – 6:00pm Room 25ABC


 


Key leads from the award-winning Crystal Dynamics development team, Camilla Luddington (actress and voice of Lara Croft), Rhianna Pratchett (lead script writer), and others discuss the journey of one of the most iconic characters in entertainment history, Lara Croft, and offer an inside look into the story, performance, and technology bringing this multidimensional hero to life in her latest adventure Rise of the Tomb Raider.


 


Obsidian Entertainment


Saturday July 11, 2015 7:30pm – 8:30pm Room 7AB


SDCC_2015 Panel Collage_Obsidian_nw

Are you a fan of role playing games and ever wondered what goes into making them? Join the award winning team at Obsidian Entertainment for a unique interactive experience where you, the audience get to participate in the process of creating part of the upcoming expansion for Pillars of Eternity: The White March – Part II. Obsidian is going to make you, the audience part of the design process and walk you through what they do to create something in the game itself. This is a unique fun, opportunity for anyone who loves video games and wants to take a peek behind the curtain and help make the magic happen.


 


Cryptozoic Entertainment Games


Sunday July 12, 2015 4:00pm – 5:00pm Room 28DE


 


Adam Sblendorio (VP of creative) and Matt Hyra (lead game designer) will share their secrets on how a game is designed and developed from start to finish. There will be an amazing Q&A opportunity for aspiring game designers wanting to break into the business.


 


Growing Galaxies: The Star Citizen Story


Sunday July 12, 2015 4:00pm – 5:00pm Room 7AB


 


chrisroberts 


With a record-shattering $82 million in crowdfunding pledged, the Star Citizen team is creating an immersive experience that’s unlike anything seen before. Meet the team that’s been working to create this bold new science fiction universe- Chris Roberts (Wing Commander), Sandi Gardiner (VP, marketing), Ben Lesnick (community director), and Dave Haddock (lead writer) and get a first look at the big things that are in store for the project in 2016.


 


Which panels would you like to see? Are there panel topics you haven’t seen that you wish were covered? We’d love to hear your thoughts. Hope to see you at SDCC! If not in San Diego, join us for high-powered video game panels at various Comic-Cons and Entertainment Expos across the nation. Connect with me on Twitter and discover all the locations for 2015 and 2016.


 


Check out more columns by Genese:


 



Sword Art Online: Hollow Fragment – Take 2!
Unikrn – Place Your Bets
Twelve Famous MMORPG Player Driven Moments
Nine Novels Set In & Around the MMO Genre

 


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Published on July 07, 2015 19:37

June 29, 2015

Awesome Highlights from the 2015 Electronic Entertainment Expo (E3)

It was both thrilling and inspiring to be a part of the 2015 Electronic Entertainment Expo and the E3 Takeover. As we tried upcoming games and talked with developers the energy spiraling around fellow gamers, hosts, writers and creators filled the convention hall with an electricity that really resonated with me. How often do we get to collaborate and connect with others who are also pouring so much effort and heart into a genre that’s so near and dear to us? I’d bet not too often. The video game developers I was able to chat with were gamers themselves on a quest to create a great game and a great experience for fellow players. I saw video game creatives who were working their hands to the bone in an effort to make great art and great entertainment. E3 is such a wonderful event opening up opportunities for passionate creatives to share not only what they’re working on but also share feedback on others’ work as well. Huge thanks to the ESA and the whole team of E3 and the E3Takeover for the incredible quest line we took exploring the open-world-zones of E3. Please keep in touch! Find me on Twitter @GeneseDavis, on Instagram and Facebook, and at GeneseDavis.com. I’ll see you online, in the next realm!


GeneseDavis_E3_E3Takeover_mediaimage


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Published on June 29, 2015 08:03

June 28, 2015

4 Great Reasons to Breastfeed Publicly

GeneseDavisBreastfeeding


 


4) Breastfeeding Education – Breast is best. Breastfeeding is a beneficial and wonderful gift. It gives the baby all the nutrients and immunities needed to develop strong and healthy. Mother and baby seem more connected when exclusively breastfeeding, and babies grow healthier and smarter, and a baby’s immune system is healthier. Science supports this.


3) Breastfeeding Advocacy – Moms do not need to wear a cover when breastfeeding no matter where mother and baby are. Breastfeeding publicly is a mother and child’s legal right and should be welcomed and encouraged by all.


2) Breastfeeding Support – A woman should never feel like she cannot feed her child. Ever. Support women to breastfeed however and whenever is best for her and baby.


1) Women Empowerment – Breastfeeding is natural and beautiful. It empowers and celebrates women who are providing life and sustenance to the next generation.


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Published on June 28, 2015 12:25

June 27, 2015

The Synergy of Film and Video Games Collide at San Diego Comic Con

SDCC_2015 Panel Collage_Synergy_S


 


The Synergy of Film and Video Games Collide!


Friday, 7/10/15, 4:30p.m. – 5:30p.m., Room: 8


The film and video game industries collide when it comes to battling it out for the top spot in consumer’s choice of entertainment. However, just where and how do these two genres intertwine and how will this synergy impact the future for these two industries? After all, today you’d be hard pressed not to find a video game without cinematics and incredibly filmic cutscenes, and films are drawing from games in similar ways. Join Genese Davis (The Holder’s Dominion; MMORPG.com), Sebastian Strzalkowski (Art Director – Daybreak Games), Eric Kieron Davis (Senior Producer for Film, Cinematics, Video Games), Cody Vaughan (Actor, Producer) and Osokwe Vasquez (Director, Producer) who will discuss this pivotal topic.


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Published on June 27, 2015 10:56

Video Games Panel at San Diego Comic Con: Improving Healthcare Outcomes, One Player at a Time

SDCC_2015 Panel Collage_Healthcare_L


Blue Marble Games (Improving Healthcare Outcomes, One Player at a Time)


Friday, 7/10/15, 1:00p.m. – 2:00p.m., Room: 32AB


Games have a unique ability to engage and motivate players. Some games have been called a waste of time, but what if we could use games to monitor and improve our health? Blue Marble Game Company specializes in games to do just that. You will get an in-depth look from Bonnie Kennedy (PhD, OTR/L – Chief Science Officer), Jacob Black (Chief Production Officer), Paul Giovinco (Staff Artist), and Andrew Truman Neff (Software Engineer) as they divulge the challenges of building games as well as the complications and opportunities that arise when focusing on games for ADHD, Fall Prevention and Mild Traumatic Brain Injuries. Learn about game development and cognitive constructs, and where they overlap during this one-of-a-kind panel led by Genese Davis (The Holder’s Dominion; MMORPG.com). Games can literally change the world!


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Published on June 27, 2015 03:30