Steve Jackson's Blog, page 341
July 29, 2016
July 29, 2016: RSVP For The Retailer Appreciation Open House
Congratulations! Every retailer just pulled a golden ticket to come see where we craft our games and silly puns! (No chocolate river included.)
Our 2nd Annual Retailer Appreciation Open House is an invitation for any and all retailers to join us – be among the first to demo our new games, find out about upcoming releases from CEO Phil Reed, hear directly from Steve about where our company is heading, and mingle with the faces of our company, including our game developers!
There will be a delicious, locally catered lunch, a Retailer Appreciation Kit, and door prizes.
Make sure you RSVP by September 5. The Open House will be held at our offices in Austin, TX on October 3, 2016, starting at 9:30 a.m.
– Joshua Surfus
Warehouse 23 News: Fun For Creatures That Wanna Eat'cher Brains!
Expand the fun of Zombie Dice with Zombie Dice 2 - Double Feature ; three new dice add new ways to play. The Hunk and the Hottie ramp up the excitement with dangerous heroes, while Santa Claus gives presents to good zombies . . . or you could just eat his brains. Shamble over to Warehouse 23, and get it now!
Our 2nd Annual Retailer Appreciation Open House is an invitation for any and all retailers to join us – be among the first to demo our new games, find out about upcoming releases from CEO Phil Reed, hear directly from Steve about where our company is heading, and mingle with the faces of our company, including our game developers!
There will be a delicious, locally catered lunch, a Retailer Appreciation Kit, and door prizes.
Make sure you RSVP by September 5. The Open House will be held at our offices in Austin, TX on October 3, 2016, starting at 9:30 a.m.
– Joshua Surfus
Warehouse 23 News: Fun For Creatures That Wanna Eat'cher Brains!
Expand the fun of Zombie Dice with Zombie Dice 2 - Double Feature ; three new dice add new ways to play. The Hunk and the Hottie ramp up the excitement with dangerous heroes, while Santa Claus gives presents to good zombies . . . or you could just eat his brains. Shamble over to Warehouse 23, and get it now!
Published on July 29, 2016 02:14
July 28, 2016
July 28, 2016: Munchkin Tavern 2016 Guest List
We've teased Munchkin Tavern already, but now we can finally share the full list of illustrious guests! Thursday Night – Steve Jackson and John Kovalic
Friday Night – Devin Lewis ( Munchkin Developer) and Lar deSouza ( Munchkin Playmat: Spyke's Christmas Wish )
Saturday Night – Andrew Hackard ( Munchkin Czar) and Len Peralta ( Star Munchkin Guest Artist Edition )
As you can see, it's a stacked roster of staff and artists hanging out at our Munchkin- themed lounge. There will be brand new, exclusive Munchkin Tavern swag for sale on location, in addition to the free promos, surprise release announcements, and daily giveaways.
Each night, the guests will also be taking part in a special dinner with six lucky fans. This will be an exclusive dinner, limited to raffle winners. Make sure you come by booth 1401 every day to enter; we'll be drawing six winners each afternoon.
Raise a pint and grab some grub with us at Munchkin Tavern, 4:00 p.m. to 12:00 a.m. August 4-6, at Tavern on South.
– Hunter Shelburne
Warehouse 23 News: Take A Trip To Oz With Your Favorite Munchkins
"Maybe if you'd listened, we wouldn't have had to get help from mice." Thus begins the first of two tales in Munchkin #19, set in the munchkin wonderland of Oz. Find out what happens next by getting this issue today; order it from Warehouse 23 for bonus bookmark and promo goodness!
Published on July 28, 2016 02:14
July 27, 2016
July 27, 2016: Munchkin Comics #19 In Stores Now!
The land of Munchkin Oz has opened its gates yet again to Spyke and Flower. At this point, it's the city's fault – they should have learned their lesson the first time around. But it's a good thing for us, since we get two Oz-some stories in issue #19 of Munchkin comics from BOOM! Studios.
In the first tale, "Shock and Oz," Len Peralta ( Star Munchkin Guest Artist Edition , Munchkin Apocalypse Guest Artist Edition ) illustrates and Andrew Hackard writes. The dynamic duo meets the welcome wagon from Oz . . . maybe they shouldn't lead with that whole "we want your loot" angle.
Katie Cook ( Munchkin Puppies , Munchkin Cthulhu Guest Artist Edition ) sits in the author's chair with Phil Murphy on illustrations for "Second Time Around: Spyke and Flower Return to Oz." It's a case of déjà vu as the titular anti-heroes are literally dropped onto the Yellow Brick Road. But who is the real bad guy here? (Probably Spyke and Flower.)
Munchkin #19 is available today at your friendly local comic shop. No wizard required!
– Hunter Shelburne
Warehouse 23 News: Forewarned Is Forearmed
Bring more power to GURPS Thaumatology: Sorcery with GURPS Sorcery: Protection and Warning Spells . It features dozens of new spells to keep you safe and alert. Download it today, only from Warehouse 23!
Published on July 27, 2016 02:21
July 26, 2016
July 26, 2016: Munchkin Musings: July 2016
Welcome back to our monthly assortment of oddities from the World of Munchkin! We're back from our summer break and ready for the second half of 2016! Speaking of which . . .
The Tavern Returns!
The Munchkin Tavern will return to Gen Con this year, back in our traditional home at Tavern on South. As in years past, we'll have announcements, cool
Munchkin
swag, and special dinners every night with guest hosts we aren't quiiiiiiite ready to reveal. Plus the usual assortment of
Munchkin
-themed menu items and promo loot! It'll be a great time and we can't wait to see all our Indy-bound
Munchkin
fans. Visit the Tavern web page for more information. We'll see you there!
(Almost) Everything's At Print!
As of July 11, all of our Munchkin 2016 releases have gone to print except one that got added to the schedule right before our break. This is the result of our ongoing efforts to get further ahead of our release schedule and is thanks to the hard work of many talented members of Team Munchkin . Our work on the 2017 schedule is already well underway – far enough along, in fact, that Steve and I have started talking about our plans for 2018! Thanks to everyone who works on Munchkin for making this possible.
If you want to know what's coming up, keep your eye on our New Releases page.
First Half of 2016 in Review
This 15th anniversary of Munchkin has been a busy year! We've been celebrating in a number of ways, most prominently with our Guest Artist Edition series. So far this year, we've released Guest Artist Editions for Munchkin , illustrated by Ian McGinty; Star Munchkin , Munchkin Apocalypse , and Munchkin Apocalypse 2 , all illustrated by Len Peralta; Munchkin Fu , illustrated by John Kovalic (!!); Munchkin Legends , illustrated by Mike Luckas; and Munchkin Cthulhu , Illustrated by Katie Cook. Later this year, we'll have Guest Artist Editions for Munchkin Pathfinder (Shane White) and Munchkin Zombies (Greg Hyland), plus some other cool stuff we aren't ready to announce yet.
We made the Munchkin Sketch Edition available to a very limited number of retailers earlier this year, by making it part of the Munchkin Steampunk bundle and giving it away at our penthouse party at Bally's during the GAMA Trade Show. This set lets you be the illustrator for the original Munchkin game! If your Friendly Local Game Store didn't get a copy, watch us on social media – where we occasionally give away great prizes! – or look to see if we make it more widely available down the road.
Another part of our Munchkin celebration are some cool new accessories: Munchkin Monster Boxes and Munchkin Playmats ! With four designs of Monster Box and two Playmats , there's enough new loot for all the Munchkin fans in your house. We also made a set of Munchkin Meeples and it has already sold out at our primary warehouse, so if you like meeples or just little Munchkin toys, don't wait much longer to pick this up!
Of course, it wouldn't be a celebration without some new Munchkin games and expansions. This year, we've released Munchkin Steampunk , Munchkin 6.5 – Terrible Tombs , Munchkin Hipsters (in wide release), Munchkin Puppies , and Munchkin Knights . Our partners at USAopoly released Munchkin: Marvel Edition and have two expansions on the horizon.
Finally, we're halfway through the second year of the Munchkin comic book from BOOM! Studios, and the first three collected editions, covering the first 12 issues, are now on shelves wherever fine comic entertainment is sold. We couldn't be prouder of the work being done in the Munchkin comic and want to thank all the creators who have contributed scripts or art or editing to make it happen. If you haven't been reading this book, you've been missing out on some really fun Munchkin stories!
Coming Next Month . . .
Gen Con! More news about 2016 and beyond! More behind-the-scenes peeks! And did I mention Gen Con?!
– Andrew Hackard
Warehouse 23 News: Unforgettable Knights!
You don't yet have Munchkin Knights ? Surely you joust! Pick it up today from Warehouse 23!
The Tavern Returns!
The Munchkin Tavern will return to Gen Con this year, back in our traditional home at Tavern on South. As in years past, we'll have announcements, cool
Munchkin
swag, and special dinners every night with guest hosts we aren't quiiiiiiite ready to reveal. Plus the usual assortment of
Munchkin
-themed menu items and promo loot! It'll be a great time and we can't wait to see all our Indy-bound
Munchkin
fans. Visit the Tavern web page for more information. We'll see you there!(Almost) Everything's At Print!
As of July 11, all of our Munchkin 2016 releases have gone to print except one that got added to the schedule right before our break. This is the result of our ongoing efforts to get further ahead of our release schedule and is thanks to the hard work of many talented members of Team Munchkin . Our work on the 2017 schedule is already well underway – far enough along, in fact, that Steve and I have started talking about our plans for 2018! Thanks to everyone who works on Munchkin for making this possible.
If you want to know what's coming up, keep your eye on our New Releases page.
First Half of 2016 in ReviewThis 15th anniversary of Munchkin has been a busy year! We've been celebrating in a number of ways, most prominently with our Guest Artist Edition series. So far this year, we've released Guest Artist Editions for Munchkin , illustrated by Ian McGinty; Star Munchkin , Munchkin Apocalypse , and Munchkin Apocalypse 2 , all illustrated by Len Peralta; Munchkin Fu , illustrated by John Kovalic (!!); Munchkin Legends , illustrated by Mike Luckas; and Munchkin Cthulhu , Illustrated by Katie Cook. Later this year, we'll have Guest Artist Editions for Munchkin Pathfinder (Shane White) and Munchkin Zombies (Greg Hyland), plus some other cool stuff we aren't ready to announce yet.
We made the Munchkin Sketch Edition available to a very limited number of retailers earlier this year, by making it part of the Munchkin Steampunk bundle and giving it away at our penthouse party at Bally's during the GAMA Trade Show. This set lets you be the illustrator for the original Munchkin game! If your Friendly Local Game Store didn't get a copy, watch us on social media – where we occasionally give away great prizes! – or look to see if we make it more widely available down the road.
Another part of our Munchkin celebration are some cool new accessories: Munchkin Monster Boxes and Munchkin Playmats ! With four designs of Monster Box and two Playmats , there's enough new loot for all the Munchkin fans in your house. We also made a set of Munchkin Meeples and it has already sold out at our primary warehouse, so if you like meeples or just little Munchkin toys, don't wait much longer to pick this up!
Of course, it wouldn't be a celebration without some new Munchkin games and expansions. This year, we've released Munchkin Steampunk , Munchkin 6.5 – Terrible Tombs , Munchkin Hipsters (in wide release), Munchkin Puppies , and Munchkin Knights . Our partners at USAopoly released Munchkin: Marvel Edition and have two expansions on the horizon.
Finally, we're halfway through the second year of the Munchkin comic book from BOOM! Studios, and the first three collected editions, covering the first 12 issues, are now on shelves wherever fine comic entertainment is sold. We couldn't be prouder of the work being done in the Munchkin comic and want to thank all the creators who have contributed scripts or art or editing to make it happen. If you haven't been reading this book, you've been missing out on some really fun Munchkin stories!
Coming Next Month . . .
Gen Con! More news about 2016 and beyond! More behind-the-scenes peeks! And did I mention Gen Con?!
– Andrew Hackard
Warehouse 23 News: Unforgettable Knights!
You don't yet have Munchkin Knights ? Surely you joust! Pick it up today from Warehouse 23!
Published on July 26, 2016 02:08
July 25, 2016
July 25, 2016: Guest Artist Mike Luckas Answers Our Questions About Legends
Mike Luckas is a talented artist and comic illustrator, so we're pretty excited that he drew the Target-exclusive Munchkin Legends Guest Artist Edition.
So to get a peek into his creative process in drawing the game, we did a little interview. And we didn't even have to threaten him too much to get answers! Below are the fruits of our very mild threats. (Filling someone's house with bees is mild, right?)
1. You first worked with Steve Jackson Games by drawing Munchkin comics. When you got that project, what (if anything) did you already know about Munchkin and the following it has?
I had played the game a few times during college, but I didn't know much about it outside of what my friends had explained to me during the game, ha ha.
2. What process did you use to develop ideas for the images for Munchkin Legends Guest Artist Edition?
I looked to a lot of my favorite fantasy-related stuff, mainly JRPGs like Mario RPG, Dragon Quest, and Final Fantasy. My aim was to keep the cartoony feel of the Munchkin series while also capturing the mythology-esque dungeon-crawling spirit of an RPG game.
3. Did you look at the original Munchkin Legends drawings by John Kovalic?
I definitely did. I was sent a copy of the game to use as reference. I took my own approach for most for the cards, but they helped serve as a guideline for some of the more obscure jokes and monsters. One thing I made sure to do was insert Spyke and Flower wherever I could! Surprisingly, they don't usually show up too much in the card game, ha ha.
4. How was drawing for Munchkin Legends different from drawing for the Munchkin comic?
Well, there wasn't a script, ha ha. There was less need for rough drafts, too. In fact, after a few concept sketches, I decided to just go right into the final designs. When it comes to the comic, I often have to redraw panels to fix the composition, but there wasn't much redrawing at all for the card designs. It helped me experiment more with the munchkin style, too. It's different from the way I normally draw, but I think I finally managed to find an approach that I liked – making the characters more squat and round rather than noodle-limbed.
5. What's your favorite card that you drew?
My favorites were the different Classes, like the Warriors and Elves. The armored woman with the giant sword may be my top favorite of the bunch. I've drawn a similar design in some past illustrations and it was cool to finally find a use
for her! Of the monsters, my favorite might be the Cerberus or the Furies. I've always found Greek mythology interesting, so all the Greek monsters were fun to draw!6. Do you have any upcoming projects fans should watch for?
I have a few personal projects in mind, but we'll have to see what I have the time to accomplish! At the very least, I'm going to start releasing annual sketchbooks at future conventions. I also have some cool stuff coming up for the Munchkin comic series! So keep an eye out for that.
7. How can fans follow your work?
I'm present on just about every social media site, plus I have my own website. My Tumblr and Instagram pages are best for frequent updates, sketches, and works-in-progress. There's also my Twitter, DeviantArt, and Facebook fan page.
– Ariel Barkhurst
Warehouse 23 News: A Purrr-Fect Pastime!
The fun of the YouTube series Simon's Cat comes to the gaming table with Simon's Cat Card Game . Three to six players each try to escape Simon's attention, avoid Blame, and keep from getting fed last. Preorder it now from Warehouse 23 to be one of the first cool cats on the block to get this game!
Published on July 25, 2016 02:26
July 24, 2016
July 24, 2016: Munchkin Fans, Last Chance For The Official Munchkin Bookmark Of Vermicular Violence!
At the start of this year, Boom's Munchkin comic book transitioned from carrying exclusive cards to offering promo codes for special items available only through Warehouse 23. Month after month in 2016, readers of the Munchkin comic have laughed at the exploits of Spyke and Flower and then taken advantage of the opportunity to add new
Munchkin
zaniness to their game sessions. Unfortunately, these promo codes come with expiration dates . . . and the code for Munchkin #13 is going to expire this week!
If you already own Munchkin #13, please add The Munchkin Bookmark of Vermicular Violence to your Warehouse 23 order and use the code today so that you don't miss out on this limited offer. Those of you who have not yet snagged this issue can still get the bookmark as long as you order the comic immediately; we automatically add the limited promotional items to Munchkin comic orders at Warehouse 23, but only until the code expires.
And yes, the countdown starts all over again right away since the code in Munchkin #14 expires in about a month. You have been warned!
– Phil Reed
Warehouse 23 News: Two Ways To Get Loot
Recent issues of the Munchkin comic have all come with a promo code to get Boom Bundles, each offering a bookmark and five random promo cards for one penny! Pick up new issues with their promo codes from your friendly local comic shop, or – if you prefer – you can get the book and the promos at the same time when you buy the comic from Warehouse 23. Either way is a great option for cool Munchkin goodies plus awesome comics!
If you already own Munchkin #13, please add The Munchkin Bookmark of Vermicular Violence to your Warehouse 23 order and use the code today so that you don't miss out on this limited offer. Those of you who have not yet snagged this issue can still get the bookmark as long as you order the comic immediately; we automatically add the limited promotional items to Munchkin comic orders at Warehouse 23, but only until the code expires.
And yes, the countdown starts all over again right away since the code in Munchkin #14 expires in about a month. You have been warned!
– Phil Reed
Warehouse 23 News: Two Ways To Get Loot
Recent issues of the Munchkin comic have all come with a promo code to get Boom Bundles, each offering a bookmark and five random promo cards for one penny! Pick up new issues with their promo codes from your friendly local comic shop, or – if you prefer – you can get the book and the promos at the same time when you buy the comic from Warehouse 23. Either way is a great option for cool Munchkin goodies plus awesome comics!
Published on July 24, 2016 02:14
July 23, 2016
July 23, 2016: Epic Nerd Camp: A MIB's Tale
A couple of weeks ago, I had the opportunity to go to a new adult summer camp called Epic Nerd Camp out in the Poconos in Pennsylvania. It was so much fun!As an "alpha" camper, I attended the first session of two. It lasted for 4 days, and was filled with so many exciting activities. I thought I was going to spend most of my time in the game room, playing boardgames and making new friends with my fellow campers. Boy, was I wrong. They provided tons of activities for all of us, including archery, circus activities, arts, crafts, kayaking, swordplay, light-saber training, LARPing, and so much more! On the first day, I went down to arts and crafts right after breakfast, and spent about two hours perfecting my magic wand, then followed that with circus activities! At the circus, I learned about silks and the lyra hoop (both aerial activities), then I learned how to twirl a staff like the pros. I learned that I really need to work on my upper body strength before next year so that I can take on the aerial activities. They also had a unicycle, a balance beam, and pool.
My husband, Chris, spent his time in the swordplay and LARPing areas, learning how to fight properly with a blade and a light saber, and then took part in the big LARP that was just for the campers.At one point, when I was headed back to the gaming room, I got wrangled into a game of Quidditch. I had never played before, and I had so much fun! We actually had a couple of campers who had played on their local university teams, so there was good knowledge to be shared.
I did manage to play some games while I was there, though. On the first night, I encountered a group that had only attempted
Munchkin Quest
once, and gave up because they couldn't understand it. Fortunately, I was there as a MIB to show them how! I taught them, we played through, and we had great fun.All I'm saying is this: If you find yourself available to attend a session of Epic Nerd Camp next year, please do yourself the favor and GO! I had so much fun, and we've even kept in touch through the Facebook group. I made so many new friends, and was surrounded by "my people." Eventually, the owners hope to have a camp on the west coast as well as the east so that nerds all over the country can join in the fun!
– Krystina Johnson
Warehouse 23 News: Upload A Classic Into Your Brain
A classic adventure returns with Cyberpunk: The Arasaka Brainworm – now available as a PDF! Sneak into a Biotechnica research facility, try to accomplish your mission, and stay one step ahead of the world's fiercest security corp. What happens next is up to you and your adventurers. Download it now from Warehouse 23!
Published on July 23, 2016 02:24
July 22, 2016
July 22, 2016: New Munchkin Christmas Loot From PHD
It's Christmas in July! Not that you could tell here; it's 100 degrees outside. But look at all this
Munchkin
Christmas-themed gear available from Peachstate Hobby Distributors!What's a gamer supposed to do with all the Munchkin gifts they get during the holidays? Store them in a Munchkin Christmas Monster Box , of course! Featuring a full sleigh of art from Ian McGinty, this wintery receptacle holds 2,000 cards, plus Dungeons, Seals, and other accessories like Kill-O-Meters . This box has so much storage that Santa is thinking of trading in his sack!
But what if you want to play with your new toys? We've got the surface to do it on –
Munchkin Playmat: Spyke's Christmas Wish
. Lar deSouza (
Least I Could Do
) illustrates a touching scene of Santa giving Spyke what he wanted for Christmas. (Wait a second, Spyke's been good enough to get a gift? Santa must be getting lax on the whole Naughty List business.)Talk to your friendly local game store today about preordering this holiday haul of accessories!
– Hunter Shelburne
Warehouse 23 News: An Exclusive Way To Keep Your Munchkin Loot
Store over 2,000 Munchkin cards plus other goodies, with the Munchkin Monster Box ACD Exclusive , an amazing storage method featuring Greg Hyland art. Ask your friendly local game shop to order it from ACD Distribution, or pick it up at Warehouse 23!
Published on July 22, 2016 02:26
July 21, 2016
July 21, 2016: Summer Releases Featured At Origins!
Origins 2016 is in the books, and Marketing Director Rhea Friesen had a chance to sit down with The Dice Tower and BoardGameGeek to talk about some of our Summer releases.
The Dice Tower ran an Origins Preview video series with Sam Healey, giving quick overviews of Simon's Cat Card Game and I Hate Zombies!,
Bill & Ted's Excellent Boardgame
, and
Ogre: Objective 218
.
W. Eric Martin, the BoardGameGeek News Editor, took a gander at
Simon's Cat Card Game
,
Ogre: Objective 218
,
Moop's Monster Mashup
, and
I Hate Zombies!
Check out both series of videos to get a taste of some new and upcoming games, and don't forget to visit your Friendly Local Game Store to preorder them!
– Hunter Shelburne
Warehouse 23 News: Giant Tank Gaming Is In The Cards!
The Ogre experience is back like never before, with Ogre: Objective 218 , a fast-paced card game based on The Battle for Hill 218 . Get it now from Warehouse 23 before you can say, "Tanks for everything!"
The Dice Tower ran an Origins Preview video series with Sam Healey, giving quick overviews of Simon's Cat Card Game and I Hate Zombies!,
Bill & Ted's Excellent Boardgame
, and
Ogre: Objective 218
.
W. Eric Martin, the BoardGameGeek News Editor, took a gander at
Simon's Cat Card Game
,
Ogre: Objective 218
,
Moop's Monster Mashup
, and
I Hate Zombies!
Check out both series of videos to get a taste of some new and upcoming games, and don't forget to visit your Friendly Local Game Store to preorder them!
– Hunter Shelburne
Warehouse 23 News: Giant Tank Gaming Is In The Cards!
The Ogre experience is back like never before, with Ogre: Objective 218 , a fast-paced card game based on The Battle for Hill 218 . Get it now from Warehouse 23 before you can say, "Tanks for everything!"
Published on July 21, 2016 02:17
July 20, 2016
July 20, 2016: A No-Brainer For GURPS Fans!
Zombies: Can't live with 'em, can't lock yourself indefinitely in a fallout shelter and hope they go away. They're fan-favorite monsters, they're everywhere in popular culture, and now they've invaded the pages of Pyramid, with Pyramid #3/92: Zombies , the latest issue of the long-running magazine for gamers.
Our feature article this month from Sean Punch (author of GURPS Zombies ) provides insight and techniques to allow players to come back as zombie characters with free will, whether drawing on magic or science. This issue also offers an overview of Norse undead, complete with GURPS stats, from GURPS Vikings author Graeme Davis; a zombie-themed danger to wearers of an omnipresent TL9 battlesuit, from the pen of GURPS Ultra-Tech co-author David L. Pulver; and an adventure spotlighting a mad scientist's plans, perfect for GURPS Monster Hunters .
But that's not all! This issue keeps pouring forth zombie-themed badness like endless hordes of restless dead. Learn about a church that longs to look after your soul when you die (or perhaps before), with three GURPS templates; two new systemless zombies that push the edges of terror; thoughts on how to keep zombies terrifying even when you know they're there; and still more – including another Matt Riggsby-scribed vignette set in the new Car Wars universe!
Whether you're in the far-flung future, a magic-filled past, or a modern-day romp, zombies can spice up any campaign. Pick up Pyramid #3/92: Zombies individually, or subscribe today for many this issue and more months of surprises!
– Steven Marsh
Warehouse 23 News: Zombie Meals On Wheels!
The fun of Zombie Dice keeps on rolling with Zombie Dice 3 – School Bus , an expansion for that classic that adds the School Bus die. Eat brains, but don't get run over by the bus! Preorder it today from Warehouse 23, and be one of the first in line when the bus rolls in!
Published on July 20, 2016 02:14
Steve Jackson's Blog
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