Juho Pohjalainen's Blog: Pankarp - Posts Tagged "evolution"
All Flesh Is Crutch - Notes On Psychic Powers
I rewatched Akira today for the umpteenth time, and this time around it helped give me a lot of thoughts to go for in regards of psychic abilities and people that wield them. Enough for a story, perhaps. I'll jot down some of my thoughts here.

In order to survive and propagate, all life needs to work with the world around it - to perceive and observe it, to touch and interact with it, and to have feelings and urges about it. So evolution hands us our senses and limbs and more or less the same prime directive, regardless of who or what we are. Seems pretty obvious so far, unless you just want a piece of motionless meat. Or grass.
Problem is, there's only so far you can go with flesh. Our vision and hearing are weak and fallible, and age and injury will further degrade them. Our muscles can only do so much, and then weaken and atrophy as time passes. Our memories are just a bunch of data on a strip of wet bacon that can be tampered with or that can fade away on its own accord. All those hormones and chemicals are a weak substitute to true emotion. And so on and so forth.
Nothing in you or me functions anywhere near the ideal universal perfection. They never can, not even in theory. Crutches, that you can at best hobble forward with, never walk comfortably and without pain, let alone run. But it's the best we've got.
Psychic powers are the soul's means to address this.

Clairvoyance is the true sight - see the real cosmos, colours and dimensions you could not have even dreamed of. Telekinesis, to effortlessly lift and move heavy objects without the need of these grotesque meat-sticks we call fingers. Telepathy gets your words and meaning across without your flabby lips and stutter and nasally voice getting in the way. With the power of Empathy you can truly feel the universe without your uncooperative brain kicking itself in the frontal lobe.
And you can finally throw your crutches away. That is why most of the seers are blind: what do they need eyes for anymore?
Better still, this is growth of your immortal soul, not the earthly, temporal, hideous flesh. What you learn here will last beyond death, to every future life, every reincarnation you ever live through. Although you can get into trouble as well: just imagine a baby with powerful telekinetic abilities and absolutely no idea how to use any of it. Perhaps it'd be best to start by developing your memory, so that you do actually remember your past lives. But... then you'll have to go through the indignity of infancy, with the mind of a grown-up, and that can't be fun either.
Well, the sooner you master your soul and can shed away flesh altogether, the sooner you can put to past such indignities. Become the luminous being we can all be, without the crude matter holding you back.
Many sages suggest that ghosts and other spectral haunts, occasionally seen especially in the more primitive worlds, are really just a very stubborn soul temporarily manifesting some psychic abilities. It's unlikely to stick: just the trauma of a death that left them things unfinished in life, and such. It will fade away until they learn the stuff properly. No one knows if there's any kind of an afterlife awaiting any of us, save for the cycle of reincarnation.
Speculative fiction occasionally submits that said ghosts and souls should not be able to feel pain or joy or anger, but in reality it's the opposite. They feel things so much more and better than us petty mortals ever could.

So transcend your mortality. Become a ghost today!
Wait, no, don't do that.

In order to survive and propagate, all life needs to work with the world around it - to perceive and observe it, to touch and interact with it, and to have feelings and urges about it. So evolution hands us our senses and limbs and more or less the same prime directive, regardless of who or what we are. Seems pretty obvious so far, unless you just want a piece of motionless meat. Or grass.
Problem is, there's only so far you can go with flesh. Our vision and hearing are weak and fallible, and age and injury will further degrade them. Our muscles can only do so much, and then weaken and atrophy as time passes. Our memories are just a bunch of data on a strip of wet bacon that can be tampered with or that can fade away on its own accord. All those hormones and chemicals are a weak substitute to true emotion. And so on and so forth.
Nothing in you or me functions anywhere near the ideal universal perfection. They never can, not even in theory. Crutches, that you can at best hobble forward with, never walk comfortably and without pain, let alone run. But it's the best we've got.
Psychic powers are the soul's means to address this.

Clairvoyance is the true sight - see the real cosmos, colours and dimensions you could not have even dreamed of. Telekinesis, to effortlessly lift and move heavy objects without the need of these grotesque meat-sticks we call fingers. Telepathy gets your words and meaning across without your flabby lips and stutter and nasally voice getting in the way. With the power of Empathy you can truly feel the universe without your uncooperative brain kicking itself in the frontal lobe.
And you can finally throw your crutches away. That is why most of the seers are blind: what do they need eyes for anymore?
Better still, this is growth of your immortal soul, not the earthly, temporal, hideous flesh. What you learn here will last beyond death, to every future life, every reincarnation you ever live through. Although you can get into trouble as well: just imagine a baby with powerful telekinetic abilities and absolutely no idea how to use any of it. Perhaps it'd be best to start by developing your memory, so that you do actually remember your past lives. But... then you'll have to go through the indignity of infancy, with the mind of a grown-up, and that can't be fun either.
Well, the sooner you master your soul and can shed away flesh altogether, the sooner you can put to past such indignities. Become the luminous being we can all be, without the crude matter holding you back.
Many sages suggest that ghosts and other spectral haunts, occasionally seen especially in the more primitive worlds, are really just a very stubborn soul temporarily manifesting some psychic abilities. It's unlikely to stick: just the trauma of a death that left them things unfinished in life, and such. It will fade away until they learn the stuff properly. No one knows if there's any kind of an afterlife awaiting any of us, save for the cycle of reincarnation.
Speculative fiction occasionally submits that said ghosts and souls should not be able to feel pain or joy or anger, but in reality it's the opposite. They feel things so much more and better than us petty mortals ever could.

So transcend your mortality. Become a ghost today!
Wait, no, don't do that.
Race and Race - Scattered Thoughts on Brown Elves
I'm sure we all have our own opinions on the new Rings of Power stuff presented to us recently. We've had a lot to talk about. Many things we feel strongly about. To me it's giving plenty food for thought in regards of setting and worldbuilding, and nonhuman races, and how far they reach and where you might find them.

So what's with this guy? Where'd he come from, in the grand worldly scheme of things? I'm guessing Near Harad, is where him or his parents or grandparents originate: he doesn't seem quite dark-complexioned enough to have his origins in Far Harad or beyond, though I might be wrong.
After the Awakening of Elves, far in the Years of the Trees, they of course split up with some choosing to follow Oromë into Valinor, and others opting to remain behind in the land of starlight. Others still were caught by Melkor and ended up twisted into orcs. But suppose that doesn't account for all of them?

Suppose some of them - such as Arondir's ancestors - wandered south instead, to the lands of vast prairies and hot sun and bloody hugeass elephants, and here they made themselves a home? And over time, they began to adjust to the new environment, same as migrating humans adjusted to theirs? (Although in the real world it was rather the opposite, since we came from the south rather than going there, but you get what I mean.)
And I'm not just talking about Middle-Earth here. More generally, you can apply the same line of thought to just about any fantasy setting. Humans in these worlds have migrated all across the globe, so why not elves as well? Or dwarves, or halflings, or even orcs? Spread out in prehistory, filled the earth, and diverged a little bit? And there, you've got your new fantasy setting all covered!

Trouble is, fantasy typically doesn't operate on long enough timeframes for this diversity to kick in. You've got your Mythic Ages and Golden Ages, your Ancient Empires, all having taken place thousands or at most tens of thousands of years ago. It took longer than that for the current major racial groups to form - and elves and dwarves, with their significantly greater lifespans, would take a longer time still. And it'd raise further questions about going backwards along the line: not about how they formed the way they did, but where did elves and dwarves come from in the first place? How did they evolve, differ from humanity? Or did humanity differ from them? And what could have prompted the outrageously varying lifespans?
Or maybe they're aliens? Visitors from space, that landed here (or crash-landed) eons ago when ancestors of man still lived in trees. The different ethnicities could have come from different ships, different areas from their old homeworld, explaining their differences... or they might have had the time to evolve and diversify in their new home, before the present day. And the orcs were of course an ancient bioweapon that got loose and made a mess of the local ecosystem.

We've drifted pretty deep in the realm of science fiction now. That's not necessarily a bad thing - I like to mix the two a lot myself - but I get the feeling it's not what Tolkien was going for. So let's wind back a little and look at this whole thing from a mythological standpoint.
Creation myths! Divine meddling upon a virgin earth! Forming this ball out of a bunch of space-stones, then seeding the planet with all varieties of life! (They might even be aliens themselves, masters of genetic engineering, but that's going back to scifi so I'mma stop here.) Elves usually came first out of the oven, shortly before or after things such as dragons and serpentmen and other weirder things, followed by dwarves, then finally men.
And why would these gods stick to just one geographical location? And as they spread around, why wouldn't they experiment a little bit, tweak their core design to better suit the environment they stick them in? Pale elves up north, dark elves in the south to the realm of high burning sun, for instance. That'd work out just fine, wouldn't it?
But think of it... these other realms, other kingdoms and continents, would have their own myths. Their own gods and heroes, their own strange nonhuman beings lurking in the fringes of the earth. In the east, the Yokai. In the far south, the Tikoloshe or Hili. Just to name a couple examples. Elves, dwarves, and the gods that created them, hold dominion just over the relatively small land of Europe. To spread farther than that, they'd have to...

Just try and imagine it - conquering pantheon emerges on the shores, exterminates the local gods, puts to torch their worshipers, smashes their idols, then in the place of all these things spreads out their own creatures, just ever so slightly changed for the sake of diversity... when in truth, what they're doing is homogenizing things. Make it all look the exact same, just with different amounts of skin pigmentation. One myth to rule them all. All of a sudden it sounds pretty ugly.
Mind you, you could do a lot with that idea. A great epic divine war, the gods of one realm seeking to invade another. Or if you don't feel like it, then you might want to think about diversifying in the other direction: if you bring elves to the jungles of the Darkest Africa, then some of those jungle creatures might end up moving to the cold north. Sort of a great fantasy cultural exchange program. But I'm not sure I like that idea very much: it makes all of the realms look less unique, more of the same, the same way in the real world all the nations have started to blend together into one big capitalistic mass of grey towers and fast food joints.

No, I think I'd much rather keep things as different as possible. It's fantasy, after all: filled with strange alien realms where few people have gone and where nothing is the same, and with all manner of creatures living in the deep woods and dark caves and desolate mountaintops. Always keep things fantastic. Always keep things different. Instead of spreading out elves everywhere, look into the myths and tales of these other cultures, and tap from those. You'll get so much more out of your tales that way, I think.
But perhaps there's one last explanation - one final way to make everything work. Perhaps Eru Illúvatar simply likes to play with colors. He's put a few brown elves and black dwarves here and there, purely for the sake of variety. And if this were the case, then I must ask...

Where are the Pink Elves?

So what's with this guy? Where'd he come from, in the grand worldly scheme of things? I'm guessing Near Harad, is where him or his parents or grandparents originate: he doesn't seem quite dark-complexioned enough to have his origins in Far Harad or beyond, though I might be wrong.
After the Awakening of Elves, far in the Years of the Trees, they of course split up with some choosing to follow Oromë into Valinor, and others opting to remain behind in the land of starlight. Others still were caught by Melkor and ended up twisted into orcs. But suppose that doesn't account for all of them?

Suppose some of them - such as Arondir's ancestors - wandered south instead, to the lands of vast prairies and hot sun and bloody hugeass elephants, and here they made themselves a home? And over time, they began to adjust to the new environment, same as migrating humans adjusted to theirs? (Although in the real world it was rather the opposite, since we came from the south rather than going there, but you get what I mean.)
And I'm not just talking about Middle-Earth here. More generally, you can apply the same line of thought to just about any fantasy setting. Humans in these worlds have migrated all across the globe, so why not elves as well? Or dwarves, or halflings, or even orcs? Spread out in prehistory, filled the earth, and diverged a little bit? And there, you've got your new fantasy setting all covered!

Trouble is, fantasy typically doesn't operate on long enough timeframes for this diversity to kick in. You've got your Mythic Ages and Golden Ages, your Ancient Empires, all having taken place thousands or at most tens of thousands of years ago. It took longer than that for the current major racial groups to form - and elves and dwarves, with their significantly greater lifespans, would take a longer time still. And it'd raise further questions about going backwards along the line: not about how they formed the way they did, but where did elves and dwarves come from in the first place? How did they evolve, differ from humanity? Or did humanity differ from them? And what could have prompted the outrageously varying lifespans?
Or maybe they're aliens? Visitors from space, that landed here (or crash-landed) eons ago when ancestors of man still lived in trees. The different ethnicities could have come from different ships, different areas from their old homeworld, explaining their differences... or they might have had the time to evolve and diversify in their new home, before the present day. And the orcs were of course an ancient bioweapon that got loose and made a mess of the local ecosystem.

We've drifted pretty deep in the realm of science fiction now. That's not necessarily a bad thing - I like to mix the two a lot myself - but I get the feeling it's not what Tolkien was going for. So let's wind back a little and look at this whole thing from a mythological standpoint.
Creation myths! Divine meddling upon a virgin earth! Forming this ball out of a bunch of space-stones, then seeding the planet with all varieties of life! (They might even be aliens themselves, masters of genetic engineering, but that's going back to scifi so I'mma stop here.) Elves usually came first out of the oven, shortly before or after things such as dragons and serpentmen and other weirder things, followed by dwarves, then finally men.
And why would these gods stick to just one geographical location? And as they spread around, why wouldn't they experiment a little bit, tweak their core design to better suit the environment they stick them in? Pale elves up north, dark elves in the south to the realm of high burning sun, for instance. That'd work out just fine, wouldn't it?
But think of it... these other realms, other kingdoms and continents, would have their own myths. Their own gods and heroes, their own strange nonhuman beings lurking in the fringes of the earth. In the east, the Yokai. In the far south, the Tikoloshe or Hili. Just to name a couple examples. Elves, dwarves, and the gods that created them, hold dominion just over the relatively small land of Europe. To spread farther than that, they'd have to...

Just try and imagine it - conquering pantheon emerges on the shores, exterminates the local gods, puts to torch their worshipers, smashes their idols, then in the place of all these things spreads out their own creatures, just ever so slightly changed for the sake of diversity... when in truth, what they're doing is homogenizing things. Make it all look the exact same, just with different amounts of skin pigmentation. One myth to rule them all. All of a sudden it sounds pretty ugly.
Mind you, you could do a lot with that idea. A great epic divine war, the gods of one realm seeking to invade another. Or if you don't feel like it, then you might want to think about diversifying in the other direction: if you bring elves to the jungles of the Darkest Africa, then some of those jungle creatures might end up moving to the cold north. Sort of a great fantasy cultural exchange program. But I'm not sure I like that idea very much: it makes all of the realms look less unique, more of the same, the same way in the real world all the nations have started to blend together into one big capitalistic mass of grey towers and fast food joints.

No, I think I'd much rather keep things as different as possible. It's fantasy, after all: filled with strange alien realms where few people have gone and where nothing is the same, and with all manner of creatures living in the deep woods and dark caves and desolate mountaintops. Always keep things fantastic. Always keep things different. Instead of spreading out elves everywhere, look into the myths and tales of these other cultures, and tap from those. You'll get so much more out of your tales that way, I think.
But perhaps there's one last explanation - one final way to make everything work. Perhaps Eru Illúvatar simply likes to play with colors. He's put a few brown elves and black dwarves here and there, purely for the sake of variety. And if this were the case, then I must ask...

Where are the Pink Elves?
Pankarp
Pages fallen out of Straggler's journal, and others.
Pages fallen out of Straggler's journal, and others.
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