Monte Cook's Blog, page 94

March 29, 2016

Monte Says: Why Kickstart?

Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related to the Cypher System—or anything else on his mind! Kickstarter has changed the way many of us—gamers and creators—look at games. It’s opened up a whole new venue to present new ideas, and thus a […]
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Published on March 29, 2016 06:52

March 25, 2016

Monte Cook Games and DriveThruRPG Announce the Cypher System Creator Program

Monte Cook Games, LLC, and DriveThruRPG today announced an exciting new program for the licensing and publication of Cypher System-related products. The Cypher System Creator program will allow third-party publishers, including members of the gaming community, to create, publish, and distribute their own Cypher System content at DriveThruRPG and its family of sites. Through the […]
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Published on March 25, 2016 14:08

Cypher Chronicles, vol. 12-2016

Iadace and welcome to Cypher Chronicles.Happy Easter! Happy Spring! Exciting News and Interviews The Worlds of the Cypher System Kickstarter is picking up steam and heading for the finish line on April 1st. Each stretch goal you knock down adds cool stuff to your list of rewards, so how many more rewards would you like? […]
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Published on March 25, 2016 11:14

March 24, 2016

Special Features: Bring a Setting to Life

One of my favorite parts of games design is working with artists and Bear, our art director, to bring the vision that’s in my head to the page. My first stage is the magpie stage, where I gather everything that inspires me. These days, I use Pinterest for this—gathering colors, clothing, characters, creatures, and settings […]
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Published on March 24, 2016 08:22

Gods of the Fall: Becoming Godlike

Saying your character becomes like a god is one thing. But actually creating a character who has amazing divine abilities is another, completely eye-opening and awesome experience. At second tier, your “mortal” character Awakens to their divine potential, and gets 3 divine shifts. A divine shift up-powers one aspect of your character in a dramatic […]
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Published on March 24, 2016 04:00

March 23, 2016

A Wednesday Loot Marathon!

Hello, Cypher System Kickstarter Backers— It’s Wednesday, and to celebrate we’re going to do something fun! OK, we’re not really celebrating Wednesday—instead, we’re celebrating the incredible flexibility of the Cypher System. And we’re doing so by giving you the chance to get a load of free stuff added to your reward. Here’s how it works: […]
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Published on March 23, 2016 08:01

No Thank You, Evil! Early Retailers

No Thank You, Evil will be in stores at the end of the month, but if you’re looking to get your hands on it right now, there are a few retailers around the country that have it now! These retailers supported the No Thank You, Evil! Kickstarter campaign, so we owe them a debt of […]
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Published on March 23, 2016 07:52

Unmasked: Dissociative Mask Disorder

From the minutes of the International Psychology Summit, March 3, 2016, San Francisco, California (Speaker: James D. Hubbard, PhD) Dissociative Mask Disorder (DMD) was first diagnosed in Winterhur, Switzerland, in 1991. At the time the patient—Adrienne M.—was thought to be unique; however, as we all know now, this was the flashpoint for a new breed […]
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Published on March 23, 2016 04:00

March 22, 2016

Predation: We Are All The Butterfly

GROUPS IN PREDATION There are a number of groups and organizations in Predation. Some work together. Others are at odds. And still others join forces in public, while they put darker, more insidious plans into action under the surface. Player characters can interact with these groups and organizations by becoming allies, foes, business partners, or […]
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Published on March 22, 2016 16:05

Player Perspectives: GMing with a Partner (in Crime)

Player Perspectives is a regular feature here on the Monte Cook Games website, penned by guest writers—players of Numenera, The Strange, and the Cypher System. Hi there! We’re Liz Sander & Darcy Ross, two Gamemasters (GMs) who have been running a Numenera campaign together using the University of Doors as a framework (highly recommended!) Co-GMing […]
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Published on March 22, 2016 08:18

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