Monte Cook's Blog, page 88
August 19, 2016
Cypher Chronicles, vol. 30-2016
      Iadace, and welcome to Cypher Chronicles! Exciting News We are incredibly excited about Invisible Sun for a million reasons, but this is perhaps the biggest: Monte has been wanting to make this game for over a decade. (Monte’s no stranger to the occult—going all the way back to his role in the Dark•Matter setting for TSR’s Alternity game, as well as somenon-gaming booksand a YouTube series). Now we’re going to bring this vision to life—and make exactly the game Monte has been dreaming about....
  
    
    
    
        Published on August 19, 2016 16:58
    
August 18, 2016
Inside the Infamous Black Cube
      The Black Cube is the heart of Invisible Sun. It’s not a book; it’s a deluxe box filled with components designed specifically for the game. This is not the first time we’ve created a deluxe box. Recall the Exclusive Numenera Boxed Set Edition.The Reliquary version of the boxed set developed into a cornucopia of wonder, literally jam-packed with softcover books, character sheets, poster maps (one of them cloth), pregenerated characters, dice, cards, new fiction, and more. Even the box itself w...
  
    
    
    
        Published on August 18, 2016 14:48
    
August 17, 2016
September: The Guild Hall
      In the Savannah, GA area? The Guild Hall is an incredible gamer space—a friendly local game store and gaming club all rolled into one. With lots of space for RPGs and tabletop gaming, every major video gameconsole, and plenty of areas for hanging out, The Arena at The Guild Hall is a gamer’s paradise! And the Guild Hall has always been a great supporter of Monte Cook Games. What is GuildCon? GuildCon is gaming. Performances. Dungeons & Dragons. Movies. Cosplay. Food! GuildCon is like if Drago...
  
    
    
    
        Published on August 17, 2016 10:23
    
August 16, 2016
The Theme of Invisible Sun
      One of the themes of Invisible Sun is escape. (The other would be secrets—we’ll talk more about that soon.) The theme hit me like a ton of bricks one night in the car, as I listened to this episode of Radiolab. There’s a lot of us, I think, that would just like to escape from the insanity of our world, if only for a while. In Invisible Sun, players escape into the Actuality, which they know to be the true reality, while the “real world” is only shadows. For a short time, I toyed with the idea...
  
    
    
    
        Published on August 16, 2016 13:46
    
August 12, 2016
Cypher Chronicles, vol. 29-2016
      Iadace, and welcome to Cypher Chronicles! Exciting Reviews and Interviews Escape the Shadow of the real world and find the Invisible Sun. Enter a new Actuality of surreal fantasy where mystical characters wield fabulous powers and struggle to discover the secrets of true existence. OurKickstarter for this unique and wondrous new game launches Monday morning (August 15th)! Some wonderful and clever people have created a G+ community to discuss Invisible Sunand its secrets. Gen Con 2016 was ama...
  
    
    
    
        Published on August 12, 2016 12:49
    
Changing the Way We Play
      Last Saturday, we gave a seminar at Gen Con where we talked about all our upcoming products—Numenera, Cypher System, and The Strange sourcebooks, a new Numenera boxed set, two novels, and much more. We also announced a new game coming next year that we are bringing to Kickstarter on Monday, August 15th. It’s called Invisible Sun. There are a lot of new things in Invisible Sun, but the thing that seemed to get the most attention was what we call “Development Mode” play. In the game there are t...
  
    
    
    
        Published on August 12, 2016 12:03
    
August 6, 2016
Announcing the Invisible Sun RPG
      Do you dream of escape, but don’t know from what, or to where? Looking for a chance to escape the insanity of the world, and immerse yourself into something rich, deep, and fantastical? Something that challenges the limits of your creativity as well as your intellect? If so, then join us. Escape the Shadow of […]
  
    
    
    
        Published on August 06, 2016 11:30
    
August 2, 2016
Pre-Gen Con 2016 Roundup
      A Few Mentions Before YouConvention The MCG staff is at Gen Con 2016 this week in Indianapolis, Indiana. To prepare you, we’ve rounded up a bunch of relevant links. You can thank us at the show. Gen Con News Here’s a coupon with our schedule and a list of official events at the convention. Be […]
  
    
    
    
        Published on August 02, 2016 06:30
    
July 29, 2016
Cypher Chronicles, vol. 28-2016
      Iadace, and welcome to Cypher Chronicles! Exciting Reviews and Interviews In the latest Monte Says article, Monte talks about power and authority in RPGs. “If you look at the GMing section of the Cypher System Rulebook (or Numenera, or The Strange—they all have the same philosophy) you’ll see that it’s the people around the table […]
  
    
    
    
        Published on July 29, 2016 17:29
    
July 27, 2016
Monte Says: Character Control and Narrative Control
      Monte Says is a regular feature here on the Monte Cook Games website, in which Monte talks about topics related to the Cypher System—or anything else on his mind! There are three entities at any roleplaying game table: the GM (game master), the players, and the rules. Every roleplaying game differs as to which of […]
  
    
    
    
        Published on July 27, 2016 21:17
    
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