Monte Cook's Blog, page 24

July 19, 2021

Cypher Chronicles, vol. 2022-22

Cypher Chronicles, vol. 2022-22

In this issue of Cypher Chronicles, we confess that we’re making deals with the devil, and we’ll tell you about … Cypher Chronicles, vol. 2022-22

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Published on July 19, 2021 13:39

July 8, 2021

The Devil Made Us Do It!

The Devil Made Us Do It!

The perfect heist. Getting in, getting out. The disguises.

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Published on July 08, 2021 09:44

June 28, 2021

Cypher Chronicles, vol. 2021-22

Cypher Chronicles, vol. 2021-22

Step into eight mysterious prior-world sites with Vertices, or into The Darkest House with LaTia. Plus creepy camo, writing your … Cypher Chronicles, vol. 2021-22

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Published on June 28, 2021 06:58

June 23, 2021

Vertices

Vertices

Eight dangerous adventure sites that connect to the datasphere Inside a maze of steel and crystal pillars lurk demons and … Vertices

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Published on June 23, 2021 06:27

June 19, 2021

Cypher Chronicles, vol. 2021-21

Cypher Chronicles, vol. 2021-21

Things have been a little quiet here at MCG HQ but we have a lot of things coming down the pipeline that we can't wait to share with you all! In the meantime, here are some very cool things we can share, as well as the awesome and wonderful things happening in our community.

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Published on June 19, 2021 08:00

June 14, 2021

ISSUE #1: BROOD X IS BORN | Claim the Sky Designer Playtest Report

ISSUE #1: BROOD X IS BORN | Claim the Sky Designer Playtest Report

We wanted a fresh at-the-table experience to help guide our design on a book dedicated to superheroes. So, here’s what happened during our first playtest of Claim the Sky, where we played our original heroes in a session run by Monte.

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Published on June 14, 2021 09:00

June 10, 2021

Game Design Challenge: Converting Ptolus Part 2

Game Design Challenge: Converting Ptolus Part 2

Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly as possible.

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Published on June 10, 2021 09:00

June 8, 2021

Game Design Challenge: Converting Ptolus Part 1

Game Design Challenge: Converting Ptolus Part 1

Converting Ptolus wasn’t simply a matter of opening the original files, updating the rules information, and sending the revised files off to the printer—it took a lot of work and attention to detail, all with the dual intentions of preserving the feel of the original Ptolus and making sure that the new versions were as user-friendly as possible.

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Published on June 08, 2021 09:00

June 4, 2021

Cypher Chronicles, vol. 2021-20

Cypher Chronicles, vol. 2021-20

High praise for The Darkest House, dark matter pathways bringing the world of The Strange to life, convention season is almost upon us after a year away, and more! This week's Cypher Chronicles is here!

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Published on June 04, 2021 12:53

June 2, 2021

The Darkest House

The Darkest House

That house on the outskirts of town, sitting empty behind a crumbling wall. The one people whisper about. The one … The Darkest House

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Published on June 02, 2021 07:07

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