Gnomes Don't Rule Quotes
Gnomes Don't Rule
by
J. Pal133 ratings, 4.38 average rating, 7 reviews
Open Preview
Gnomes Don't Rule Quotes
Showing 1-12 of 12
“Arcane Instinct: Manipulating the magic your tools or beastly companions use is no challenge for those blessed with Arcane Instinct. You need the relevant Aether cores or the beast tamed to access their mana and attunement. You may copy a spell used against you and store it for a single use.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Gaia’s Domicile There’s nothing more important than a safe haven. Sometimes there’s nothing more important for survival than a secure space to rest your head or defend against an attacker. Three caretakers shall awaken to protect the domicile when it’s active. One may join you temporarily while inactive. They’re spirits inhabiting physical form and will live as long as you. Shortly after the destruction of their physical body, they will rise once again.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Danger Sense: A wayfarer must have the ability to track their mark, avoid giving themselves away, and more importantly, predict threats. A wayfarer armed with Danger Sense will feel a tingle or chill when the sixth sense detects danger.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Aspect of the Planeswalker: Distance is no obstacle to a planeswalker. They come and go as they please, making all worlds their playground. The aspect may be used to open portals to any location within a day’s walk as the crow flies. As the caster, you will need to have visited the location before or risk ending up in limbo. The aspect is only available to you once a month.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Aspect of the Cosmic Spider (Fallen): Some say the first spider’s silk still holds the multiverse together. Most call them crazy or Pink Sellis addicts. The aspect may be used to create a powerful spiderweb once a day of desired design, thickness, durability, and stickiness. The time and mana dedicated to the endeavor will dictate the web’s quality.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Blue Mage: Few on the disk still remember the art of Primordial Magic. Your understanding and mastery of it will increase. As long as you have access to a focus and attunement through an animal companion or a personal, internal source, you may replicate magic used by beasts or spirits of the disk. As a Primordial Sorcerer, you can modify spells you’re intimate with as well. Unlike a traditional mage, runes will have no effect on your spells. Instinct and primal understanding will rule them.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Charisma score of forty achieved. Acknowledged By Mana has evolved into Acquaintance of Mana. Acquaintance of Mana: Arena Disk’s mana acknowledges your presence and is amused by how you use it. Charisma now influences the natural mana regeneration of your body, relic, and tools. However, it doesn’t affect your body’s mana capacity or your magic’s base strength. Your mana usage is instinctually more efficient. Spells, relics, and enchantments require 25% less energy to activate.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Lesser Avatar of Nidhogg Nidhogg, the serpent that gnaws on the World Tree’s roots, was the first Planeswalker. His powers started as the ability to store Yggdrassil’s root and earth in subdimensional spaces. After absorbing enough of the great tree’s power, he transcended into a four-dimensional being with the power to move freely through space but not time. As a lesser avatar, the wyrm is no Planeswalker but has the power of spatial creation and manipulation. Until she masters her powers, the wyrm can only create sub-dimensional, vacuum-filled spaces. Sucking living entities into the space will satiate her almost endless hunger and add to her intelligence. However, a small mana pool limits how often she can use the ability. Would”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Screen Editor: System-Assisted Lying wasn’t good enough for you. Perhaps freely editing screens will suffice. You may change the knowledge gathered by Identify, Inspect, and other spells by rewriting information regarding yourself and your belongings. Once a month, you may change the information of one object at a deeper level so the falsified information is projected throughout the disk. Anyone with Wit over one-and-a-half-times your own will see through the falsehood. You may do the same with system-enforced documents once a week but will lose access to Forgery.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Bard: Novice Rank 0 —Psychic Barrier: Novice Rank 0 Psychic Barrier: Burn mana to increase your resistance to Mind magic and all other Charisma effects.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Blessed Touch: Your natural Control and race characteristics have made your fingers agile and dexterous. Divine attention has taken it a step further. Whether you’re picking locks or pockets, cooking a feast, or playing an instrument, your blessed touch will make everything better. Your base Dexterity is two-and-a-half times as effective when your hands are concerned.”
― Gnomes Don't Rule
― Gnomes Don't Rule
“Blinding Charisma: A winning smile is useless if people can see right through you. Sometimes a distracting smile or an intimidating aura needs a little bit of help. 25% more Wit is required to resist effects born of your Charisma.”
― Gnomes Don't Rule
― Gnomes Don't Rule
