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Creating Q*bert and Other Classic Video Arcade Games Creating Q*bert and Other Classic Video Arcade Games by Warren Davis
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“You may have noticed by now that a lot of what I'm most proud of in my career are technical achievements, things an average game player might not notice - under the hood stuff. I fully realize that while playing a game, no one really cares about that kind of thing. But it was my job to care about those details, because ultimately, making video games is about supplying people with an experience. A challenging but ultimately satisfying experience.”
― Warren Davis, Creating Q*bert and Other Classic Video Arcade Games
“Let's talk about color resolution for a second. Come on, you know you want to.”
― Warren Davis, Creating Q*bert and Other Classic Video Arcade Games
“When things are good, it's best to be prepared for the eventuality that it may not last. If things stay good - well, great, that's a welcome surprise. But it will always help you to appreciate what you have if you at least acknowledge the possibility that it could all vanish in an instant.”
― Warren Davis, Creating Q*bert and Other Classic Video Arcade Games