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How to Speak Machine: Laws of Design for a Computational Age How to Speak Machine: Laws of Design for a Computational Age by John Maeda
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“I honestly don’t believe that design is the most important matter today. Instead, I believe we should focus first on understanding computation. Because when we combine design with computation, a kind of magic results; when we combine business with computation, great financial opportunities can emerge. What is computation? That’s the question I would get asked anytime I stepped off the MIT campus when I was in my twenties and thirties, and then whenever I left any technology company I worked with in my forties and fifties. Computation is an invisible, alien universe that is infinitely large and infinitesimally detailed. It’s a kind of raw material that doesn’t obey the laws of physics, and it’s what powers the internet at a level that far transcends the power of electricity. It’s a ubiquitous medium that experienced software developers and the tech industry control to a degree that threatens the sovereignty of existing nation-states. Computation is not something you can fully grasp after training in a “learn to code” boot camp, where the mechanics of programming can be easily learned. It’s more like a foreign country with its own culture, its own set of problems, and its own language—but where knowing the language is not enough, let alone if you have only a minimal understanding of it.”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us
“But to ask a computing device to stop gathering information and to stop sharing it with other devices is like wishing away all the magic in your magic wand.”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us
“Cooperation is about working with another party at arm’s length, whereas collaboration is about having arms hugged around each other.”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us
“Underlying omotenashi is having an idea of what the customer wants without asking, so that their needs can be anticipated.”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us
“Now, you’re open to achieving a more perfect understanding rather than a more perfect product.”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us
“artists know to look deeper than just surface beauty. They dig for what’s underneath the underneath,”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us
“Because the arts are not about what you can just see or sense; they’re about discovering what underlies it all—”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us
“Design matters a lot when it is leveraged with a deep understanding of computation and the unique set of possibilities it brings.”
John Maeda, How to Speak Machine: Computational Thinking for the Rest of Us