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Island Builder: A Town Building LitRPG (Henry's Harbor Book 1) Island Builder: A Town Building LitRPG by Andrew Karevik
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Island Builder Quotes Showing 1-13 of 13
“Fernando Level 1 Astral Navigator Skill Bonus: +1 Navigation”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Name: Havenport Level: 0 Type: Port Stats: Morale: -5 Wealth: 0 Production: 4 Prestige: 0 Civics: 1 Order: 0 Chaos: 0 Resources: Doubloons: 1 Timber: 1 Chymera: 0 Supplies: 2 Artifacts: 0 Factions: The Islanders Fleets: No Ships Active Civics Policies: None”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Name: Henry Folsom Class: Harbormaster Level: 1 XP: 0/1,000 Talents: Harbor: You gain control of one Harbor”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Population: Each point represents enough people to Crew a Ship or Work a Job. Morale: Imposes a Productivity Penalty if in the negatives”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Owned Harbors: Havenport Level: 0 Type: Port Resources: Doubloons: 1 Timber: 1 Chymera: 0 Supplies: 2 Artifacts: 0 Stats: Population: 1 Morale: -5 Wealth: 0 Production: 0 Prestige: 0 Civics: 1 Order: 0 Chaos: 0”
Andrew Karevik, Island Builder: A Town Building LitRPG
“oversees construction of all kinds. Each point in the Master Skill increases the Max Level of all buildings and Ships. Restoration: Reduces all Repair Costs by 5% per Rank. Construction: Grants access to Buildings and Ship Blueprints. Each point grants 2 Free Blueprints of your choice. Printmaking: Grants access to Blueprint Upgrades. Each point grants 1 free Upgrade of your choice.”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Expeditions: Valice is filled with wonders and artifacts of ancient times”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Commerce: A Harbormaster’s main focus is on obtaining a profit to expand the Harbor. Every point in the Master Skill provides a 2% increase in Profit and reduces Losses by 4%. Trade: Grants +5 to the final Trade Value of any shipment per Rank. Bargain: Reduces the cost of any Purchases by 5%. Invest: Increases the Harbor’s Wealth by 1 point per 2 spent. Taxation: Generates 5 Doubloons per Rank whenever a non-fleet Ship stops at your port.”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Shipping: The Harbor is capable of importing and exporting goods through the shipping process. Every point in the Master Skill grants +5% Speed to each Merchant and Cargo Ship in your Fleet. Navigation: Reduces a Route’s Travel Time by 5% per point. Port Connection: Discover a random Port each time a point is purchased. Weathering: Improves the Survival Rating of all ships in your fleet by 5% per point. Security: Security Forces on any Merchant or Cargo Vessel gain +1 Combat Rating per Rank. Freight: Increase the Max Load of all fleet ships by +2 per point.”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Skills Management: The management Category is dedicated to properly running the Harbor. Each point placed in the Management Master Skill increases Port Production by 1. Logistics: Reduces Maintenance Costs by 5% per point. Teamwork: Increases the Competency Rating of all Workers by 1 per point. Leadership: Grants a Morale Bonus of 1 for every 2 points. Crewing: Improves the Performance Rating of all Ships by 1 per point.”
Andrew Karevik, Island Builder: A Town Building LitRPG
“You have 20 Skill Points to spend! Every Skill Category has sub-skills. You must spend Skill Points on the Master Skill before purchasing sub-skills. The max for any subskill is set by the Master Skill’s Rank.”
Andrew Karevik, Island Builder: A Town Building LitRPG
“You are now a Level 1 Harbormaster! You have gained the following: 2 Talents! 20 Skill Points! You have 2 New Talents! Harbor: You gain control of one Harbor”
Andrew Karevik, Island Builder: A Town Building LitRPG
“Your assigned class is: Harbormaster! Description: The Harbormaster is intimately connected with their Harbor”
Andrew Karevik, Island Builder: A Town Building LitRPG