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The Demise of Guys: Why Boys Are Struggling and What We Can Do About It The Demise of Guys: Why Boys Are Struggling and What We Can Do About It by Philip G. Zimbardo
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“United States ranked No. 25 on international comparative tests. In Finland, which ranked No. 1, children don’t start formal schooling until they’re 7 years old,”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“a gamer’s enemy is social obligation: responsibilities, time management, dealing with real people and taking real risks.”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“Foldit is another game that is making waves. Users solve puzzles for science by designing proteins. It turns out that humans’ pattern-recognition and puzzle-solving abilities are more efficient than existing computer programs at pattern-folding tasks, so the scientists behind Foldit are using players’ answers to teach computers to fold proteins faster and predict protein structures. The combined effort of players actually helped solve a problem related to HIV that had puzzled scientists for more than 10 years.”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“now that many schools receive funding based on test results, teachers teach for those outcomes, not for curiosity or critical thinking, nor for learning nonspecific principals or values. Such training to focus on fact memorization lowers the intellectual level of the teachers themselves, not just their bored students. ”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“In the 2009–2010 school year, around 690,000 non-U.S. citizens were enrolled at American colleges, the highest level in the world and up 26 percent from a decade ago. Non-U.S.”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“> In the 21st century, intellectual capital is what will matter in the job market and will help a country grow its economy. Investments in biosciences, computers and electronics, engineering, and other growing high-tech industries have been the major differentiator in recent decades. More careers than ever now require technical skills so in order to be competitive in those fields, a nation must invest in STEM studies. Economic growth has slowed and unemployment rates have spiked, making employers much pickier about qualifications to hire. There is now an overabundance of liberal arts majors. A study from Georgetown University lists the five college majors with the highest unemployment rates (crossed against popularity): clinical psychology, 19.5 percent; miscellaneous fine arts, 16.2 percent; U.S. history, 15.1 percent; library science, 15 percent; and (tied for No. 5) military technologies and educational psychology, 10.9 percent each. Unemployment rates for STEM subjects hovered around 0 to 3 percent: astrophysics/astronomy, around 0 percent; geological and geophysics engineering, 0 percent; physical science, 2.5 percent; geosciences, 3.2 percent; and math/computer science, 3.5 percent. ”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“A twisted sort of shyness has evolved as the digital self becomes less and less like the real-life operator. The ego is the playmaker; the character is the observer, as the external world shrinks to the size of Billy’s bedroom.”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“The video game business is expected to be a $68 billion industry by the end of 2012.11 Compare this with the size of the entire U.S. publishing industry, which in 2010 had net sales revenue of $27.9 billion.”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It
“People spend a collective 3 billion hours a week playing video games. A week. Additionally, more than 174 million Americans are gamers. Jane”
Philip G. Zimbardo, The Demise of Guys: Why Boys Are Struggling and What We Can Do About It