Commodore Quotes
Commodore: The Amiga Years
by
Brian Bagnall150 ratings, 4.23 average rating, 18 reviews
Commodore Quotes
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“After the huge push for CES, it was time for Amiga to sort a few things out. First, the Amiga systems engineers began producing 100 Lorraine developer systems to hand out to companies like Activision, Electronic Arts, Infocom, and Microsoft. At the time, Commodore programmer Andy Finkel was helping Infocom in Cambridge to port its games to the C64. “That was where I first got a hint of the Amiga,” says Finkel. “There was this locked room where I couldn’t go, even though I could go anywhere else in the building. The Infocom tech people would sneak in and work on the computer. They told me there was a secret computer that they couldn’t talk about.”
― Commodore: The Amiga Years
― Commodore: The Amiga Years
“That gave me the best title I have ever had in my entire professional career,” he quips. “For a while there at Commodore, I was their Director of Intuition.”
― Commodore: The Amiga Years
― Commodore: The Amiga Years
“Trip Hawkins took out an ad in several computer magazines that would appear two months later. The two page spread announced, “Why Electronic Arts is Committed to the Amiga.”
― Commodore: The Amiga Years
― Commodore: The Amiga Years
“He also told the executives BMW stood for “Big Mean Worm”, something Apple should fear.”
― Commodore: The Amiga Years
― Commodore: The Amiga Years
“RJ Mical began single-handedly coding a GUI for the Amiga. At the time, many computer companies were beginning to embrace the GUI paradigm originated at Xerox. “The Mac would have influenced the decision, but less so than some of the more sophisticated machines that we were using at the time,” says Mical. “We were using Sun Workstations and they had very powerful user interfaces that were much more powerful than what the Mac had.”
― Commodore: The Amiga Years
― Commodore: The Amiga Years
“Herd tried fixing several problems in the C64 [while developing the C128 C64 compatibility mode] but those fixes inadvertently created new problems. "I started out as one of the only guys who knew where all the glitches were," says Herd. "I designed them out, and you know what? Cartridges stopped working... the guys who designed the cartridges would use the glitches on the IO select lines to clock data... I had to put them back in," laments Herd. "There was a wire on the C128 and next to it, it said 'Puts the glitches back in.”
― Commodore: The Amiga Years
― Commodore: The Amiga Years
