Forrest’s Reviews > Le Livre des Fourmis: The Book of Ants > Status Update

Forrest
is on page 91 of 168
Nothing quite like the structure of reality shifting halfway through the book to add some intrigue to the story.
— Jul 25, 2025 08:02PM
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Forrest’s Previous Updates

Forrest
is on page 70 of 168
I am becoming enthralled. I am, however, glad that I am familiar with the symbolism, the surrealist, and the Cthulhu (and particularly The Dreamlands) Mythos.
— Jul 24, 2025 08:50PM

Forrest
is on page 57 of 168
Things are coming together, which means they are beginning to fall apart.
— Jul 23, 2025 07:35PM

Forrest
is on page 35 of 168
Introductions are over. Now we are descending into the dreamlands. This has become dangerous, intriguing . . . and fun!
— Jul 20, 2025 07:34PM

Forrest
is on page 20 of 168
So far, a tangled web of connections and disconnections between surrealist and dada artists (of various media). It's aimless and reactionary, much like dada itself, without meaning, or intentionally deconstructing meaning. We'll see if it coheres, only to be dissolved, down the way. I expect as much, but dadaists were known to destroy expectations. That was their whole reason for being.
— Jul 19, 2025 03:58PM

Forrest
is on page 8 of 168
Surrealist art and Lovecraftian/Dunsaneyan dreamlands. What's not to love?
— Jul 17, 2025 08:35PM

Forrest
is starting
Yes, I'm already reading five books at once (most of them very slowly), but I just couldn't hold off on cracking the cover of this one. After reading the foreword, I'm very, very glad I did. This could be a treat.
— Jul 15, 2025 05:16PM
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Mir
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Jul 26, 2025 02:09AM

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Good question! There's nothing game-specific about the book at all. It reads quite well (outside of a couple of annoying typos). The style is sparse, at times elegant, but not "purple," which is a bit surprising when the narrator and many of the characters are French poets and artists. As I've said earlier, it helps to know the Cthulhu mythos and the Dreamlands, specifically, but those aren't absolutely necessary to understanding and enjoying the story. There's enough context and explication to allow the reader "in". In summary, no experience with the game or the subgenre is necessary, though knowing the subgenre is helpful.
And I'm going to be using the preceding paragraph or a version of it in my review. Thanks for the question!