Status Updates From ดิจิทัลมินิมัลลิสม์
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Gavin Slo
is 60% done
*Ch6 is meaty asf, leisure. Fulfilling lives require leisure time that involves creation/art, tiring hands on work, & cognitive effort. Mindless consumption is the antithesis of this. Video games can never replace board/card games- too little social bandwidth. Structured real world social interactions are crucial. Pick up a hobby, craft, schedule your downtime (including apps), join a club, make weekly/seasonal plans
— 3 hours, 25 min ago
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Gavin Slo
is 46% done
Ch5, connection vs conversation. Real conv is meaningful & required for mental health- it involves picking up on rich social cues that our brains were designed to do. Conn is digital, & social media, texts, calls, & even video calls won't fill that void- & it'll replace of the more important conv. Put your phone on dnd so only emergencies go thru, don't like or comment, & set up office hours for ppl to call/meet you
— 12 hours, 35 min ago
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Gavin Slo
is 36% done
Ch4, solitude. Time to think without influence from other minds is very valuable to our mental health, creativity, & intelligence, & is increasingly difficult to come by. You can be listening to something all day, or impulsively check your phone to take you out the moment. 3 things: start leaving your phone behind (even if you just leave it in the glovebox of your car), regularly go on walks alone, & JOURNAL
— 21 hours, 12 min ago
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Gavin Slo
is 25% done
Ch3, end of pt1. The digital declutter: basically take a 30 day break from optional technologies that don't impact your work life. Rediscover what you're truly passionate about, and determine whether or not the technologies serve your values. If they do, ask if they do it in the best way- if they do, optimize them, if they don't, find something better to serve that purpose. Amish
— 23 hours, 0 min ago
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