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3D User Interfaces: Theory and Practice (Usability) by
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Introduction to 3D Interface, including its definition, terminologies, and roadmap. Chapter 3 covers "Human Factors and Human-Computer Interaction Basics", with Information Processing breaking down into Perception, Cognition and Physical Ergonomics. Not a difficult read but a lot of information to digest. The parts about Haptics and Situation Awareness are quite relevant to my current research.
— Jul 16, 2019 03:56AM
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