Status Updates From Visual Language for Designe...

Visual Language for Designers: Principles for Creating Graphics that People Understand Visual Language for Designers: Principles for Creating Graphics that People Understand
by


Status Updates Showing 1-27 of 27

order by

Alline
Alline is on page 80 of 240
Oct 10, 2024 01:04PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Alline
Alline is on page 40 of 240
Sep 20, 2024 02:03PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Catie
Catie is on page 51 of 240
Nov 25, 2020 09:34PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Joanna
Joanna is on page 125 of 240
Jul 21, 2020 06:26PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Joanna
Joanna is on page 111 of 240
Jul 21, 2020 06:25PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Joanna
Joanna is on page 31 of 240
Jun 22, 2020 06:46PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Joanna
Joanna is on page 23 of 240
Jun 16, 2020 04:29PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Catie
Catie is on page 33 of 240
May 16, 2020 08:29PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Catie
Catie is on page 21 of 240
May 08, 2020 08:03PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Bola
Bola is on page 33 of 240
Jun 28, 2019 03:39AM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Elaine
Elaine is on page 224 of 240
Novelty sustains attn bc it doesn't match the assoc schemas activated in long-term memory. When there are inconsistencies, such as when something is unexpected or unusual, additional visual attn and processing is required to comprehend the discrepancy. This means that a person spends more time examining a novel graphic to resolve its inconsistencies.
May 24, 2018 04:00PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Elaine
Elaine is on page 204 of 240
Also there are a number of design examples in here that I do not consider to be great. Good and usually aesthetically-pleasing, sure, but not great.

E.g. this rape awareness image. I thought the word Rape was spelled out with eyeballs (which looked weird but okay, see something/say something?). Turns out they're bullet casings (end view). Eh. That is not evident in a duochrome image.
May 24, 2018 03:47PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Elaine
Elaine is on page 196 of 240
"Meaning emerges from relationships. Nothing exists or is perceived in isolation. A design acquires its form and meaning from the relationships on which it is based. In pictorial design, this is called composition; in music, orchestration; in nature, ecology. The process if developing meaning thru the org. of rel'ships is analagous in all fields ..." - Phillip Paratore in Art and Design
May 24, 2018 03:41PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Elaine
Elaine is on page 194 of 240
I think I finally articulated something that's been bugging me about this book. It's very A, B, C... glossary-ish almost. This section has a page on magnification, exploded views, implied motion...

More useful: sections like "Showing Change and Movement" -- implied motion, etc. "Reducing Complexity" -- exploded view, abstract representation...
May 24, 2018 03:38PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Elaine
Elaine is on page 184 of 240
"Experts are expert not only because they know more but critically because they know differently." - David Evans, Cindy Gadd in Cognitive Science in Medicine.

Novices use different cognitive strategies than experts.
May 24, 2018 03:35PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Elaine
Elaine is on page 134 of 240
Oh man, I saw the heading "The Cognitive Aspect" and my brain went straight to Cosmere. :X
May 24, 2018 03:14PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Elaine
Elaine is on page 110 of 240
The Scrabble-type representation of languages spoken in the world would be a lot more effective if it didn't imply French was the 5th most spoken, rather than 10th of the languages mentioned.

5 languages are shown on the board. The graphic title is World Languages: Which are spoken most? 5 more languages are listed in small print to the right of the gameboard image, all of which have more speakers than French. Que?
May 24, 2018 03:07PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Rod Garza
Rod Garza is on page 20 of 240
Jun 20, 2016 09:19AM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Clover
Clover is on page 175 of 240
Mar 16, 2015 10:17PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Stacia
Stacia is on page 168 of 240
Nov 10, 2011 10:42AM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Stacia
Stacia is on page 129 of 240
Sep 22, 2011 01:39PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Stacia
Stacia is on page 86 of 240
Sep 20, 2011 09:44PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand

Stacia
Stacia is on page 45 of 240
Aug 23, 2011 07:14PM Add a comment
Visual Language for Designers: Principles for Creating Graphics that People Understand