THE WORLD WAR TWO GROUP discussion
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WW2 War Games - Board & Computer Simulations




I know of the game but have not played or started an army yet. For those interested here is their web site:
http://www.flamesofwar.com/

There are lots of companies that do plastic tanks/troops at competitive prices, so money doesn't have to be an issue. For flames of war, you can do a late war (1944-45) King Tiger army, or panther army, for dirt cheap. American or British paratroop companies are pretty cheap to buy as well, and are quite effective when they're dug in.
And if WW2 is not your thing, there is a new range for a certain war fought in the 1960s that starts with a V and ends with an N. Not sure if the mods would allow me to mention something not related to WW2 :)

It's no worries as Rick says we're relaxed here, and after all many armed forces around the world used WWII era weaponry, vehicles and other kit for years after too - for example Churchill tanks first deployed in WWII used in Korea.

A lot of WW2 games struggle with jungle fighting but the British Vs Japan game I saw went pretty well.
Worth a look to anybody that's interested.

http://www.warlordgames.com/home/bolt...

http://www.warlordgames.com/home/bolt..."
On a final note, I'll add that a lot of these game companies (unlike one well known British company) don't care that much for what miniatures you use in the games. Given the wide range of WW2 stuff by companies such as Plastic Soldier Company, Pig Iron etc etc you can have affordable, quality gaming.
It can be pricey if you're doing hordes of Russian infantry, but as I said earlier, late war German Panther companies are as cheap as chips to buy, and you don't need a lot of them in your games.

Recently we played the issue game in a old S and T that dealt with the 1950 battle of the Chongchon with the 8th Army and the PLA..The 8th Army player correctly initiated the careful phased withdraw that Macarthur should have done and did not race forward into the PLA forces..I choose the maximal PLA deployment but could never really get to grips with 8th Army even though I kept on outflanking his right...we had to take it down when the new off the block grandchildren toddlers came around since it would not have lasted one second with their megaton energy...
What newer WW II board games old school that people have played in recent months that folks suggest?
Jim


It was great Rick. We could only hoot and holler when things went south and not be face-to-face with our opponent. Squad Leader was a whole different animal. We should have been locked in separate cages.

Jutland was another sea warfare game, all these neato
ship counters, but you spent most of the time
searching for each other on a hex paper ocean.

Jutland was another sea warfare game, all these neato
ship counters, but you spent most of the time
searching for each other on a hex paper o..."
I'll agree Carl. I tried Jutland a few times. Wasn't really impressed and then they had Tobruk. Man, that game was too complex. Spent all your time figure odds and angles instead of "sweeping" across the desert.

opponents, it would take too long to train them on
how to play. most were Risk players, AH games
would dull most out before you could get to the
game.

The length of the rules were always a problem...I remember when SPI developed the MONSTER games that were amazing cartographic renditions of the terrain..I gave my copy of the Pacific War years ago to a noted Pacific War Historian. I know one guy who had been in the Special Forces in the sixties and wound up in later life as a insurance executive in NYC..he set up in his basement in Ct. all the old GDW Eastern front maps and played the War in the East...it was like a floating crap game but he just added all the ..what was it called...DRACH NACH OSTEN ...or something like that.
I maybe play a couple a year these days but in frequently and only with a couple of people. I view them as useful as learning tools and it alot of fun to have a couple of people who are into the history of the period to play the games and critique it..sort of like what you all do here..sometimes I find the simulations can help you clarify some issues because you can see a very crude depiction of the force space ratios...other times you need to modify the rules.
I have used the games for educational purposes at the university level. In the eighties we used the old GDW modern battles series , purchased a coupe of hundred dollars worth of games plus extra counters so you could create down to platoon/company level NATO and WARSAW pact divisions ...we then had a few PHD candidates make several large scale maps of sectors of the German frontier and then went to town..the main purpose of that was to show the rapid attrition of conventional units and how tricky and fast the nuclear threshold might be reached.
I believe their is a game that simulates a IDF air assault on Iran...I have not had time to modify it for the purpose of including US and allied air assets ...but the vast target set for an air campaign against Iran is daunting to say the least...the key takeaway from these exercises is the need for robust and creative diplomacy to NOT have these options ever exercised...that also goes for a board game that simulates a Chinese versus ASEAN/US naval conflict in the Western Pacific.
Vut I agree, the rules for manual games are very very tough to make easy for the average person to get into, especially in these days of X Box and Computers...a good game on the Western Desert Campaign is always good to find...in reading about that campaign it led me into the politics and history of the Middle East and Mahgreb region 40 years ago

Very interesting Jim.


Recently we played the issue game in a old S an..."
Do you have any specific topics in mind or asking in general?
The reason I ask is that the number of boardgames on WW II is staggering. They vary by topic, size, and complexity so a laundry list might not answer your question.

I have about 5-6 friends that will play them often..more than me...I prefer the company of the opposite sex

It was a tripperro..but I learned a hell of a lot. It was also the first time I read seriously about operational research and systems analysis...that was useful to put in the toolkit

I actually always liked the naval games with uncertainty and search issues better than the games with perfect intelligence..the games on Pacific Naval battles and other naval eras always intrigued me..I got a couple of years ago a big game on the "Golden Age of Piracy" and I want to see how that period is depicted. We playtested Jutland with all sorts of variants of shooting aways so I cracked up a little when you wrote that...we also lined them up and shot away to see how various systems worked..but that was when I was a teenager...

The price you pay if you go for one of the "monster" games. There are a number of one and two-map games that can be finished in one or two sessions and that move along quite briskly. Again, it depends on the type of game you want to play as well as the topic.

Very true..what have you played lately that you like

DRACH NACH OSTEN is actually "Drang nacj osten", or "Pust to the east" which was the battle cry of the Teutonic Knights of Prussia, pushing into the Baltic states and Poland under Frederick I Barbarossa in the 12th Century, adopted by Hitler for the invasion of the USSR on June 22, 1941.


Back in the Commodore 64 days there was an Australian developer called SSG who produced a brilliant battalion level game called Battlefront. They also made a game called 'War in Russia' IIRC. Easy to learn and play and very addictive!
On the PC I've also played many SSI and Matrix wargames over the years such as War in the Pacific, Uncommon Valour, Conquest of the Aegean, Battlefront (PC edition), and the Close Combat series.


This is a link for (what in my less than humble opinion) is probably the best Micro Armor rules out there.
It is called World War II Micro Armour: The Game. It was written by a late friend of mine and is great fun to play.
We once did the SS ride to destruction at Kursk at a Game Convention in Seattle and it went very well. The only one yelling during the whole game was the Moderator, who kept telling the Russians to get off their duffs and attack. Wish he hadn't finally gotten them to do it, it was much more fun picking off T-34s at range them having them swarm over my tanks and overrunning my infantry.





Never had the chance to play that, did have a friend who had a unpunched copy of Rommel's Desert War. Got to take a look at the rules once. My goodness was that a complex set of rules.

I did, many moons ago. The game is extremely obsolete and has been so for some time. It's primarily a curiosity, these days.
I note that a number of folks seem to be "retired" wargamers. Sadly, it's a too-common phenomenon. The hobby has made a lot of "progress" in the past decade or three and you can get a lot of play-value (and information) from more up-to-date games.
Books mentioned in this topic
The Great Game: The Struggle for Empire in Central Asia (other topics)In the Graveyard of Empires: America's War in Afghanistan (other topics)
Tournament of Shadows: The Great Game & the Race for Empire in Central Asia (other topics)
Bloody April: Slaughter in the Skies Over Arras, 1917 (other topics)
Aces Falling: War Above the Trenches, 1918 (other topics)
More...
Authors mentioned in this topic
Peter Hopkirk (other topics)Peter Hart (other topics)
Peter Hart (other topics)
This is a very disturbing trend.