SciFi and Fantasy Book Club discussion
note: This topic has been closed to new comments.
Group Reads Discussions 2008
>
Down and Out in the Magic Kingdom - Do you take whipped cream on your Wuffle?
date
newest »

message 1:
by
Rick
(new)
Aug 01, 2008 12:00AM

reply
|
flag


I don't see whuffie as a commentary solely on sports or blogs or any one thing. It's a beautiful description of the ceaseless popularity contests that determine most of what happens in our lives. It's timely, yet timeless. Really, Adam Smith was writing science fiction (or at least fantasy), leaving us to wait centuries for economic theory to be invented. Do I sound bitter yet?



My big question was what exactly determined the gain or loss of Whuffie? If it was some arbitrary sort of thing that strangers could do to one another, I'm afraid I would be docking folks all day long in busy traffic or when someone waited until everything had been rang up before starting to write their check out at the grocery store.:)

It's never really explained, but it seemed almost like an automatic function of the interaction between brain, machine, and network, like it could read your regard for others and translate that into whuffie.


Yeah ... I am not too crazy about it either. Here is what Cory has to say about it:
http://craphound.com/down/000263.html
Q: Where does the word Whuffie come from?
A: It’s just a made-up word we used interchangably with “Brownie Points” in high-school. Some people have suggested that it might have come from the Arsenio Hall show’s “woof woof woof” noises.

I think you both partly have the answer to Whuffie. I remember a scene in the book when he wants to sabotage the new Presidents Hall "Ride" and he sees his Whuffie go down in the face of Dan's disapproval at his actions. So empathy and the kind of judgment we regularly pass on other people's actions (disapproval, approval, disappointment, pride, respect, disgust, etc.) make up whuffie (Cory's brownie points) and they're tied in directly into the net. Whuffie is attached to actions, not thoughts.
It may sound shallow or infantile, but I think it's taking a taboo subject (the fact that, although we think we don't, or we wish we wouldn't, judge people's actions by comparing them to our own standards of what is acceptable) and airing it out. What I find interesting is that Cory has niftily separated societal acceptance and personal approval, and it creates conflict between thoughts and actions (especially in Julius's case) and creates conflict.


That all depends ... whuffie is directly tied into popularity and is awarded based on activities which impact popularity. The fact that an individual may not do anything to earn social approval only comes into play if their popularity tanks. This can be seen with super stars, professional atheletes, etc. where people generally disapprove of their specific behavior, but don't really punish these celebrities because they put more weight or emphasis on how they perform.
I think that reputation (social approval) would actually serve as a buffer, making it harder to change a particular whuffie score (you have to change the rep along with it and that takes a track record).

I'd also like to add that I really like what Doctorow has done, and it is a concept I completely buy in his world as a future projection of our own. What we're doing right here in this book club is a primitive form of whuffie. How many of us temper the things we say specifically because we don't want to offend others? That's a whuffie principle put into action.
And what of those people who come on these threads to be nothing but offensive. It's a whuffie decision, certainly.


Something else that really struck me about Down and Out is the way it subtly explores the nature of morality. Things that we see as immoral today, in our own lives, have no immorality to the characters in Down and Out (smoking crack, Dan shacking up with Lil, which leads to some mildly hurt feelings but nothing more). The question I have been asking myself is why? And I think the answer is that in Doctorow's world mortality = morality.

It seems that this is a world that could have been created by Paris Hilton. One can do what they want because they want to do it. There's no real purpose to life anymore. One can join an ad hoc that appears to have purpose, but it's an illusory purpose. The only characters who ever had purpose, Dan and Julius' ex-wife, lose their compass when they no longer have purpose. Julius' ex-wife goes crazy when she no longer has her work on the space station and Dan murders his best friend and sleeps with his girlfriend when he no longer has any holdouts to bring into the Bitchun Society.

Certainly meaningful work is an important aspect of the book. I totally agree. But I don't see that search for work being a major player in the morality issue. It definitely appears as the deciding factor in "meaning," in "passion," and it is a huge motivator in characters' actions. No doubt about that.
But death, or the lack of death, alters the way Doctorow's characters see the world from the way we, mortal creatures that we are, read Doctorow's world.
I think one of the strongest aspects of the book is that Doctorow's characters (now I have to qualify this with the fact that I haven't finished) seem to have a morality that is specific to them rather than to us. It is a true success of Doctorow's imagination that he is able to pull that off, and it might explain why many people in this discussion seem to dislike the characters so much (beyond the valid feeling that the characters are self-centered).

Writers always start with a "what if." In this case, maybe Cory asked himself "What if no one could really die? What if you could replace your body and your inner self at will?"
The entire "morality" of the society would definitely be altered in a case like this. It doesn't matter what damage you do to your body, it's replaceable. It doesn't matter what kind of relationship you have, you can always start over.
Deadheading for me is also interesting. No one's really mentioned it, but I think it's also crucial to the society Cory has created and maybe a way to make us think about immortality: is there a finite number of experiences one can have? What is the purpose of immortality?
For anyone who's read Robert Heinlein's Time Enough for Love, this seems to be a reprise of the theme.

There were so many questions that could have been answered or explored. For example, what's to stop someone from doing a backup then immediately having a dozen clones of themselves created? What restricts them to just one?

I suspect in Doctorow's universe, there's some social convention against making duplicates. The next question would be; if you fail to make frequent backups, is the new you really you?

I couldn't agree with you more about Heinlein's Time Enough for Love. Personally, I thought Heinlein made the theme a bit more interesting, but this is still an interesting take on it.
Deadheading was definitely one of the more interesting concepts dealt with in this book for me. Any book that has ever brought in the "power" of immortality has had to deal with the ultimate monotony of life, and deadheading is certainly an interesting/viable way of average people "living" with immortality.
Michael, as for flight, that was something that bothered me a little bit. Deadheading has to be a bit of a process (though it is unclear what exactly is involved) and I found it hard to believe that no one would ever opt out of it in favor of just dealing with a short flight. Especially since the author has the characters talk about deadheading with such seriousness. A short flight is so inconsequential that it just seemed like a silly use of such a major event for someone.
I guess on the other hand, it does show how commonplace the practice has become.

I got the sense that Julius was adverse to deadheading and that this point of view was very contrary to how most people felt about it. Of course, I'd been a few weeks now since I've read it, so I could be remembering wrong, but he seemed to regard it very seriously while the rest of the characters seemed to think it was no big deal.

Michael: There was an excellent episode of the new Outer Limits series that explored a related topic. (I think it was based on a short story, but I don't recall whose.)
The premise is that you can travel between Earth and other planets using a transporter that scans you here, transmits the info, and creates you at the other end. The transporter operator is required to kill the original if it's not automatically dematerialized (so that there aren't two travelers roaming around). (Apparently there are dire consequences of some sort if the original isn't destroyed.)
But something goes wrong one day and the operator doesn't get confirmation that a transfer was successful. He's being ordered to kill the original, but she's pleading not to die--what if the transmission was unsuccessful? He'd be murdering her. For whatever reason (I don't recall what it was), it was urgent that he kill her before finding out whether the transfer was successful.
It was a gripping episode. (I wish I could remember the title. I tried to look it up on IMDb, but didn't see it.)
Mark.
I wonder if we would find Down and Out so uncomfortable if someone other than Julius were the narrator. That is, do Julius's prejudices against flaky kids create our own distaste for them or does it serve as a warning not to impose our own crotchety values?

A bit of research online and I found a definition of shifgrethor: Prestige, face, place, the pride-relationship the untranslatable and all-important principle of social authority on Karhide and all of Gethen.
Perhaps not quite what wuffle was in Down and Out in the Magic Kingdom but still similar enough for me to ruminate about. :)

Much , not all< of le Guins work seems to be incomplete. Almost like she got bored with the story an quit just before completing the work.
I very much like the loose ends tied up. That does not happen in life but it prefer it in my fiction


This topic has been frozen by the moderator. No new comments can be posted.
Books mentioned in this topic
The Left Hand of Darkness (other topics)Down and Out in the Magic Kingdom (other topics)