Fantasy Aficionados discussion
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RPGs

Have you looked into hooking up with a play by post game? It's a different feel than tabletopping, but you get to practice your writing skills a lot more.

Actually, I have thought about those post games. But there are so many, I have no idea which are good and which are crap.
Do you have any recommendations?

What do you like? Do you like heroes vs. dragons? Gods vs. Gods? Running around the countryside chasing orcs, or padding through the city at night cutting purses?
As for systems, D&D is still the 400kg gorilla that sets the archetypes for the industry. It has several different incarnations alive right now. 3.5e is very numbers crunchy, and is considered the last "old school" version. 4e is much more streamlined, but at the expense of limiting characters to sharply delineated advancement paths.
A lot of the fantasy RPG'rs are playing Pathfinder, they feel it's a good mix of crunch and open-ended character development. Exalted is a very complex game wherein you play characters with the powers of gods - want to move a mountain? Roll some dice - and it has a very large and loyal following. Warhammer Fantasy RPG (WHFRPG) is also popular. I haven't played the latest version, but it's supposed to have open-ended character advancement mechanic coupled with streamlined combat resolution and a very gritty, noir feel.
Some play by post games focus on the story and characters while minimizing the crunchiness, others are really focused on the letter of the law. Send some messages to the GameMasters and ask them how they're running their game, and you should be able to find a good fit :)



Call of Cthulhu. This was my my favourite PnP RPG. High death rate in it though.

Call of Cthulhu. This was my my favourite PnP RPG. High death rate..."
Yep that one. I kept meaning to get the book but never got around to trying it.

I know some people playing CthulhuTech, but it seems that game is covering the same territory as Eclipse Phase, and EP is SOOOO GOOD I'd rather just keep playing it.

1. What is your favorite PnP RPG system and why?
2. System aside, what universe/world do you enjoy habiting the most?
3. Do you play online/PC/console 'RPGs'? What are you thoughts on the electronic incarnation of Role Play's.

2) I like contemporary horror and far dark future (cyberpunk/transhumanism) the most, but I could get into a fantasy game as long as it's not a dungeon crawl.
3) No, I haven't yet. I'm on a linux machine with a crappy videocard, so I'm not sure how well any of the virtual tabletops would work. I'll have a win7 box put together in a couple of weeks, and I'd be willing to buy some software at that point.
I have a full subscription to Obsidian Portal, I'm not sure if I can transfer GM-ship to another user there. RP Online makes text only games easy.

I'm a bit of a cheat and play many of these through role play over the systems. I do like Vampire and AD&D's though.
2. System aside, what universe/world do you enjoy habiting the most?
Pretty much any horror or fantasy related game is great for me. I love living in the dark or fantastic world that is often far removed from my own.
3. Do you play online/PC/console 'RPGs'? What are you thoughts on the electronic incarnation of Role Play's.
I've always been more fond of Japanese plot driven RPGS like Suikoden, Grandia, Final Fantasy and Strat RPGs like Grimgrimoire. There's gotta be serious story nad plot in an rpg for me to be interested and most American games don't offer morethan hack n slash in my mind. I am fond of Fable 2 however.

Surely we can get a crew together for a game? A bunch of creative, smart people like us?


Of course, now that I've taken it upon myself to set the ground rules, I don't think I have the time to run it.
Check out rpol.net for examples of what I'm thinking about.



A year and a bit ago, the boyfriend introduced me to World of Warcraft which I still play today. As a hobby, it works out cheaper than the PBM/PBEMs I played but there's no real RP interaction, unless you join a RP realm (mine isn't)
I think there are some free PBEMs out there but the ones I played were Quest and Phoenix run by KJC Games http://www.kjcgames.com/quest/quest.htm where you had to pay per turn.

D&D - haven't played anything else, because all the groups i played in wanted to play D&D. The reason therefore is that a lot of people playing PnP already have some D&D rulebooks and are familiar with the possibilities to create a character and the basic rules.
2. System aside, what universe/world do you enjoy habiting the most?
same here
3. Do you play online/PC/console 'RPGs'? What are you thoughts on the electronic incarnation of Role Play's.
I played Baldur's Gate 2, Elder Scrolls 4: Oblivion, Fable and if you let it count Diablo 1 and 2
Although those are/were considered to be top games in the genre none of them were as funny as PnP
I like the idea of the 'post by post' RPG. I'll try to read the rules during the next days.

1. What is your favorite PnP RPG system and why?
--Don't really have a favorite, but I really liked the reliability of the old D6 WEG system and of course the D20 System out of familiarity alone. I do really enjoy the Palladium system and Games Workshop as it ties into the Tabletop stuff. Still trying to find a classless system that works well, but as of yet, I've not played enough variety to make a concrete 'This is my Favorite' as yet.
2. System aside, what universe/world do you enjoy habiting the most?
--Cyberpunk/Sci-Fi tends to be my favorite, although I do enjoy other realms as well.
3. Do you play online/PC/console 'RPGs'? What are you thoughts on the electronic incarnation of Role Play's.
--I played some single player PC games and they've been alright, nothing revolutionary, nothing as cool or well thought out (IMO) as some of the older Nintendo/Sega/PS golden age of console games. I completely despise the WoW MMORPG style as it seems to be more an adult choose-your-own-adventure style, wash, rinse, repeat with different models and levels, with very little plot or actual roleplaying. More of a rush to get to the next level and not the adventure at hand. But to their defense, it's not like the envelope of electronic RPG's have been pushed passed basic concepts either. I'll always prefer a good group of PnP to anything electronic and tend to avoid the PC/Console versions of RPG's as the leave my wanting something they cannot provide... flexibility and unpredictability.
I'm very optimistic about using a VOIP client and a digital online whiteboard to do some classic RPG's and have play tested a few things... but time and family keep cramping my nerd style.


Played all those and I agree with you, Planescape Torment was the best of the lot. Story was incredible.

I love/d D&D and have played on and off for more than 30 years. We may be restarting a group soon... depending on my scheduling ability etc. I have to DM.
I also played the Baldur's Gate games. I still think Baldur's Gate II and the expansion are my all time favorite RPG(s). I played Neverwinter Nights and a lot of the other D&D based rpgs to. Never played Planescape Torment. I've seen it, but never played it... May look into it yet.



Won't intrude but if you tell me where you are I can probably clue you in with saying too much...I'll try. I've played through it several times. I was still finding new "stuff" a few games after the first.




Oh, there's another room I can't get into because it too is locked. It has an indentation before in the floor that looks like it could hold a statue.

Clear??? let me know if not.

I spent much of my gaming time as the referee/gamemaster, and the experience taught me a lot about weaving an interesting tale and providing vivid descriptions. Often I had some specific adventure in mind, only to have the gamers wander off in a different direction. That taught me how to adjust on the fly. I have nothing against computer RPGs, but they just don't provide the camaraderie of intelligent, inventive people sitting around a table and making their own contributions to a fantasy world.

As I was saying, it's a single player but it's one of the most intricate PC games I've ever played...and it's old enough that it's dirt heap. You might try it if you decide to see what you think. There's a lot of challenge to it.

PLAYER: Tells NPCs blocking the party's path that he'll kill every one of them if they don't get out of the way.
GM: "Okay, roll for an Intimidation check."
PLAYER: "I'm not trying to intimidate them. I'm just telling them what will happen."

"We're too weak to defend ourselves. We'll have to attack them."


The computer games let me at least play when I can't get the group together. All the rolls are figured into the game, though you don't have the same feel as role playing with friends and so on. Still, you get the game, and don't have to spend an equal amount of time, or even more time, setting up each encounter and figuring all the experience points LOL.
To each. Just thought you might like it.


Like you I started with the old first edition D&D. Came in a box with the basic little books, you could cut out paper slips instead of dice (the one I got had the old cheap dice in it though). My original group moved on to what was called AD&D (Advanced Dungeons and Dragons) and then on to second edition. Since then I've played 3rd edition (I skipped 3.5...I refused to buy all new books right after buying 3rd edition LOL)and bought the books for fourth, but didn't like the way it was sort of "dumbed down". So, now table top I've gone back to 2nd edition...I own several copies of the Player's Handbook I can use as loners if players don't have one, though everybody has gone on and found their own so far.
BUT we do have trouble getting everyone together regularly. Married couples where one partner doesn't play..or is hostile. I lost one player because of a mate with who was jealous of the game.
So, I play single player computer games to. Don't like them all, but now and then find one I really like.

We also had the unofficial First Three Rules of gaming:
1) Make sure it's dead.
2) Make SURE it's dead.
3) Make sure it's DEAD.
Adhering to those rules can save a lot of trouble later in a game. I can think of a number of movies I've seen where those same rules could have been quite useful.



I've always wanted to play real RPG, with dice rolling and creating your own characters and whatnot, but I live in a fairly remote area, and nobody I grew up with were ever into that. Things are changing, though, and there are some places in a nearby town where you can go and play on Saturday afternoons. I was thinking of joining up.